Maya Shader Attributes
aiAreaLight aiImage aiNoise aiPhotometricLight aiSky aiStandardSurface aiStandardVolume ambientLight areaLight blinn checker directionalLight file lambert noise phong spotLight
Maya Surface
blinn
Name | Format | Comments |
---|---|---|
frozen (Frozen) | bool | |
isHistoricallyInteresting (Is Historically Interesting) | byte | |
nodeState (Node State) | enum | |
primitiveId (Primitive Id) | long | |
raySampler (Ray Sampler) | addr | |
rayDepth (Ray Depth) | short | |
rayInstance (Ray Instance) | long | |
refractionLimit (Refraction Limit) | short | |
refractiveIndex (Refractive Index) | float | |
mediumRefractiveIndex (Medium Refractive Index) | float | |
refractions (Refractions) | bool | |
diffuse (Diffuse) | float | |
rayDirection (Ray Direction) | float3 | |
rayDirectionX (Ray Direction X) | float | |
rayDirectionY (Ray Direction Y) | float | |
rayDirectionZ (Ray Direction Z) | float | |
color (Color) | float3 | |
colorR (Color R) | float | |
colorG (Color G) | float | |
colorB (Color B) | float | |
transparency (Transparency) | float3 | |
transparencyR (Transparency R) | float | |
transparencyG (Transparency G) | float | |
transparencyB (Transparency B) | float | |
ambientColor (Ambient Color) | float3 | |
ambientColorR (Ambient Color R) | float | |
ambientColorG (Ambient Color G) | float | |
ambientColorB (Ambient Color B) | float | |
incandescence (Incandescence) | float3 | |
incandescenceR (Incandescence R) | float | |
incandescenceG (Incandescence G) | float | |
incandescenceB (Incandescence B) | float | |
translucence (Translucence) | float | |
translucenceFocus (Translucence Focus) | float | |
translucenceDepth (Translucence Depth) | float | |
opacityDepth (Opacity Depth) | float | |
glowIntensity (Glow Intensity) | float | |
vrOverwriteDefaults (Vr Overwrite Defaults) | bool | |
vrFillObject (Vr Fill Object) | enum | |
vrEdgeWeight (Vr Edge Weight) | double | |
vrEdgeColor (Vr Edge Color) | float3 | |
vrEdgeColorR (Vr Edge Color R) | float | |
vrEdgeColorG (Vr Edge Color G) | float | |
vrEdgeColorB (Vr Edge Color B) | float | |
vrEdgeStyle (Vr Edge Style) | enum | |
vrEdgePriority (Vr Edge Priority) | long | |
vrHiddenEdges (Vr Hidden Edges) | bool | |
vrHiddenEdgesOnTransparent (Vr Hidden Edges On Transparent) | bool | |
vrOutlinesAtIntersections (Vr Outlines At Intersections) | bool | |
materialAlphaGain (Material Alpha Gain) | float | |
hideSource (Hide Source) | bool | |
surfaceThickness (Surface Thickness) | float | |
shadowAttenuation (Shadow Attenuation) | float | |
transparencyDepth (Transparency Depth) | float | |
lightAbsorbance (Light Absorbance) | float | |
chromaticAberration (Chromatic Aberration) | bool | |
outColor (Out Color) | float3 | |
outColorR (Out Color R) | float | |
outColorG (Out Color G) | float | |
outColorB (Out Color B) | float | |
outTransparency (Out Transparency) | float3 | |
outTransparencyR (Out Transparency R) | float | |
outTransparencyG (Out Transparency G) | float | |
outTransparencyB (Out Transparency B) | float | |
outGlowColor (Out Glow Color) | float3 | |
outGlowColorR (Out Glow Color R) | float | |
outGlowColorG (Out Glow Color G) | float | |
outGlowColorB (Out Glow Color B) | float | |
pointCamera (Point Camera) | float3 | |
pointCameraX (Point Camera X) | float | |
pointCameraY (Point Camera Y) | float | |
pointCameraZ (Point Camera Z) | float | |
normalCamera (Normal Camera) | float3 | |
normalCameraX (Normal Camera X) | float | |
normalCameraY (Normal Camera Y) | float | |
normalCameraZ (Normal Camera Z) | float | |
matteOpacityMode (Matte Opacity Mode) | enum | |
matteOpacity (Matte Opacity) | float | |
outMatteOpacity (Out Matte Opacity) | float3 | |
outMatteOpacityR (Out Matte Opacity R) | float | |
outMatteOpacityG (Out Matte Opacity G) | float | |
outMatteOpacityB (Out Matte Opacity B) | float | |
hardwareShader (Hardware Shader) | float3 | |
hardwareShaderR (Hardware Shader R) | float | |
hardwareShaderG (Hardware Shader G) | float | |
hardwareShaderB (Hardware Shader B) | float | |
reflectionLimit (Reflection Limit) | short | |
specularColor (Specular Color) | float3 | |
specularColorR (Specular Color R) | float | |
specularColorG (Specular Color G) | float | |
specularColorB (Specular Color B) | float | |
reflectivity (Reflectivity) | float | |
reflectedColor (Reflected Color) | float3 | |
reflectedColorR (Reflected Color R) | float | |
reflectedColorG (Reflected Color G) | float | |
reflectedColorB (Reflected Color B) | float | |
triangleNormalCamera (Triangle Normal Camera) | float3 | |
triangleNormalCameraX (Triangle Normal Camera X) | float | |
triangleNormalCameraY (Triangle Normal Camera Y) | float | |
triangleNormalCameraZ (Triangle Normal Camera Z) | float | |
reflectionSpecularity (Reflection Specularity) | float | |
eccentricity (Eccentricity) | float | |
specularRollOff (Specular Roll Off) | float | |
reflectionRolloff (Reflection Rolloff) | bool |
lambert
Name | Format | Comments |
---|---|---|
frozen (Frozen) | bool | |
isHistoricallyInteresting (Is Historically Interesting) | byte | |
nodeState (Node State) | enum | |
objectId (Object Id) | addr | |
primitiveId (Primitive Id) | long | |
raySampler (Ray Sampler) | addr | |
rayDepth (Ray Depth) | short | |
rayInstance (Ray Instance) | long | |
refractionLimit (Refraction Limit) | short | |
refractiveIndex (Refractive Index) | float | |
mediumRefractiveIndex (Medium Refractive Index) | float | |
refractions (Refractions) | bool | |
diffuse (Diffuse) | float | |
rayDirection (Ray Direction) | float3 | |
rayDirectionX (Ray Direction X) | float | |
rayDirectionY (Ray Direction Y) | float | |
rayDirectionZ (Ray Direction Z) | float | |
color (Color) | float3 | |
colorR (Color R) | float | |
colorG (Color G) | float | |
colorB (Color B) | float | |
transparency (Transparency) | float3 | |
transparencyR (Transparency R) | float | |
transparencyG (Transparency G) | float | |
transparencyB (Transparency B) | float | |
ambientColor (Ambient Color) | float3 | |
ambientColorR (Ambient Color R) | float | |
ambientColorG (Ambient Color G) | float | |
ambientColorB (Ambient Color B) | float | |
incandescence (Incandescence) | float3 | |
incandescenceR (Incandescence R) | float | |
incandescenceG (Incandescence G) | float | |
incandescenceB (Incandescence B) | float | |
translucence (Translucence) | float | |
translucenceFocus (Translucence Focus) | float | |
translucenceDepth (Translucence Depth) | float | |
opacityDepth (Opacity Depth) | float | |
glowIntensity (Glow Intensity) | float | |
vrOverwriteDefaults (Vr Overwrite Defaults) | bool | |
vrFillObject (Vr Fill Object) | enum | |
vrEdgeWeight (Vr Edge Weight) | double | |
vrEdgeColor (Vr Edge Color) | float3 | |
vrEdgeColorR (Vr Edge Color R) | float | |
vrEdgeColorG (Vr Edge Color G) | float | |
vrEdgeColorB (Vr Edge Color B) | float | |
vrEdgeStyle (Vr Edge Style) | enum | |
vrEdgePriority (Vr Edge Priority) | long | |
vrHiddenEdges (Vr Hidden Edges) | bool | |
vrHiddenEdgesOnTransparent (Vr Hidden Edges On Transparent) | bool | |
vrOutlinesAtIntersections (Vr Outlines At Intersections) | bool | |
materialAlphaGain (Material Alpha Gain) | float | |
hideSource (Hide Source) | bool | |
surfaceThickness (Surface Thickness) | float | |
shadowAttenuation (Shadow Attenuation) | float | |
transparencyDepth (Transparency Depth) | float | |
lightAbsorbance (Light Absorbance) | float | |
chromaticAberration (Chromatic Aberration) | bool | |
outColor (Out Color) | float3 | |
outColorR (Out Color R) | float | |
outColorG (Out Color G) | float | |
outColorB (Out Color B) | float | |
outTransparency (Out Transparency) | float3 | |
outTransparencyR (Out Transparency R) | float | |
outTransparencyG (Out Transparency G) | float | |
outTransparencyB (Out Transparency B) | float | |
outGlowColor (Out Glow Color) | float3 | |
outGlowColorR (Out Glow Color R) | float | |
outGlowColorG (Out Glow Color G) | float | |
outGlowColorB (Out Glow Color B) | float | |
pointCamera (Point Camera) | float3 | |
pointCameraX (Point Camera X) | float | |
pointCameraY (Point Camera Y) | float | |
pointCameraZ (Point Camera Z) | float | |
normalCamera (Normal Camera) | float3 | |
normalCameraX (Normal Camera X) | float | |
normalCameraY (Normal Camera Y) | float | |
normalCameraZ (Normal Camera Z) | float | |
lightDataArray (Light Data Array) | TdataCompound | |
matteOpacityMode (Matte Opacity Mode) | enum | |
matteOpacity (Matte Opacity) | float | |
outMatteOpacity (Out Matte Opacity) | float3 | |
outMatteOpacityR (Out Matte Opacity R) | float | |
outMatteOpacityG (Out Matte Opacity G) | float | |
outMatteOpacityB (Out Matte Opacity B) | float | |
hardwareShader (Hardware Shader) | float3 | |
hardwareShaderR (Hardware Shader R) | float | |
hardwareShaderG (Hardware Shader G) | float | |
hardwareShaderB (Hardware Shader B) | float |
phong
Name | Format | Comments |
---|---|---|
frozen (Frozen) | bool | |
isHistoricallyInteresting (Is Historically Interesting) | byte | |
nodeState (Node State) | enum | |
objectId (Object Id) | addr | |
primitiveId (Primitive Id) | long | |
raySampler (Ray Sampler) | addr | |
rayDepth (Ray Depth) | short | |
rayInstance (Ray Instance) | long | |
refractionLimit (Refraction Limit) | short | |
refractiveIndex (Refractive Index) | float | |
mediumRefractiveIndex (Medium Refractive Index) | float | |
refractions (Refractions) | bool | |
diffuse (Diffuse) | float | |
rayDirection (Ray Direction) | float3 | |
rayDirectionX (Ray Direction X) | float | |
rayDirectionY (Ray Direction Y) | float | |
rayDirectionZ (Ray Direction Z) | float | |
color (Color) | float3 | |
colorR (Color R) | float | |
colorG (Color G) | float | |
colorB (Color B) | float | |
transparency (Transparency) | float3 | |
transparencyR (Transparency R) | float | |
transparencyG (Transparency G) | float | |
transparencyB (Transparency B) | float | |
ambientColor (Ambient Color) | float3 | |
ambientColorR (Ambient Color R) | float | |
ambientColorG (Ambient Color G) | float | |
ambientColorB (Ambient Color B) | float | |
incandescence (Incandescence) | float3 | |
incandescenceR (Incandescence R) | float | |
incandescenceG (Incandescence G) | float | |
incandescenceB (Incandescence B) | float | |
translucence (Translucence) | float | |
translucenceFocus (Translucence Focus) | float | |
translucenceDepth (Translucence Depth) | float | |
opacityDepth (Opacity Depth) | float | |
glowIntensity (Glow Intensity) | float | |
vrOverwriteDefaults (Vr Overwrite Defaults) | bool | |
vrFillObject (Vr Fill Object) | enum | |
vrEdgeWeight (Vr Edge Weight) | double | |
vrEdgeColor (Vr Edge Color) | float3 | |
vrEdgeColorR (Vr Edge Color R) | float | |
vrEdgeColorG (Vr Edge Color G) | float | |
vrEdgeColorB (Vr Edge Color B) | float | |
vrEdgeStyle (Vr Edge Style) | enum | |
vrEdgePriority (Vr Edge Priority) | long | |
vrHiddenEdges (Vr Hidden Edges) | bool | |
vrHiddenEdgesOnTransparent (Vr Hidden Edges On Transparent) | bool | |
vrOutlinesAtIntersections (Vr Outlines At Intersections) | bool | |
materialAlphaGain (Material Alpha Gain) | float | |
hideSource (Hide Source) | bool | |
surfaceThickness (Surface Thickness) | float | |
shadowAttenuation (Shadow Attenuation) | float | |
transparencyDepth (Transparency Depth) | float | |
lightAbsorbance (Light Absorbance) | float | |
chromaticAberration (Chromatic Aberration) | bool | |
outColor (Out Color) | float3 | |
outColorR (Out Color R) | float | |
outColorG (Out Color G) | float | |
outColorB (Out Color B) | float | |
outTransparency (Out Transparency) | float3 | |
outTransparencyR (Out Transparency R) | float | |
outTransparencyG (Out Transparency G) | float | |
outTransparencyB (Out Transparency B) | float | |
outGlowColor (Out Glow Color) | float3 | |
outGlowColorR (Out Glow Color R) | float | |
outGlowColorG (Out Glow Color G) | float | |
outGlowColorB (Out Glow Color B) | float | |
pointCamera (Point Camera) | float3 | |
pointCameraX (Point Camera X) | float | |
pointCameraY (Point Camera Y) | float | |
pointCameraZ (Point Camera Z) | float | |
normalCamera (Normal Camera) | float3 | |
normalCameraX (Normal Camera X) | float | |
normalCameraY (Normal Camera Y) | float | |
normalCameraZ (Normal Camera Z) | float | |
matteOpacityMode (Matte Opacity Mode) | enum | |
matteOpacity (Matte Opacity) | float | |
outMatteOpacity (Out Matte Opacity) | float3 | |
outMatteOpacityR (Out Matte Opacity R) | float | |
outMatteOpacityG (Out Matte Opacity G) | float | |
outMatteOpacityB (Out Matte Opacity B) | float | |
hardwareShader (Hardware Shader) | float3 | |
hardwareShaderR (Hardware Shader R) | float | |
hardwareShaderG (Hardware Shader G) | float | |
hardwareShaderB (Hardware Shader B) | float | |
reflectionLimit (Reflection Limit) | short | |
specularColor (Specular Color) | float3 | |
specularColorR (Specular Color R) | float | |
specularColorG (Specular Color G) | float | |
specularColorB (Specular Color B) | float | |
reflectivity (Reflectivity) | float | |
reflectedColor (Reflected Color) | float3 | |
reflectedColorR (Reflected Color R) | float | |
reflectedColorG (Reflected Color G) | float | |
reflectedColorB (Reflected Color B) | float | |
triangleNormalCamera (Triangle Normal Camera) | float3 | |
triangleNormalCameraX (Triangle Normal Camera X) | float | |
triangleNormalCameraY (Triangle Normal Camera Y) | float | |
triangleNormalCameraZ (Triangle Normal Camera Z) | float | |
reflectionSpecularity (Reflection Specularity) | float | |
cosinePower (Cosine Power) | float |
Maya 2D Texture
checker
Name | Format | Comments |
---|---|---|
frozen (Frozen) | bool | |
isHistoricallyInteresting (Is Historically Interesting) | byte | |
nodeState (Node State) | enum | |
uvCoord (Uv Coord) | float2 | |
uCoord (U Coord) | float | |
vCoord (V Coord) | float | |
uvFilterSize (Uv Filter Size) | float2 | |
uvFilterSizeX (Uv Filter Size X) | float | |
uvFilterSizeY (Uv Filter Size Y) | float | |
filter (Filter) | float | |
filterOffset (Filter Offset) | float | |
invert (Invert) | bool | |
alphaIsLuminance (Alpha Is Luminance) | bool | |
colorGain (Color Gain) | float3 | |
colorGainR (Color Gain R) | float | |
colorGainG (Color Gain G) | float | |
colorGainB (Color Gain B) | float | |
colorOffset (Color Offset) | float3 | |
colorOffsetR (Color Offset R) | float | |
colorOffsetG (Color Offset G) | float | |
colorOffsetB (Color Offset B) | float | |
alphaGain (Alpha Gain) | float | |
alphaOffset (Alpha Offset) | float | |
defaultColor (Default Color) | float3 | |
defaultColorR (Default Color R) | float | |
defaultColorG (Default Color G) | float | |
defaultColorB (Default Color B) | float | |
outColor (Out Color) | float3 | |
outColorR (Out Color R) | float | |
outColorG (Out Color G) | float | |
outColorB (Out Color B) | float | |
outAlpha (Out Alpha) | float | |
color1 (Color 1) | float3 | |
color1R (Color 1R) | float | |
color1G (Color 1G) | float | |
color1B (Color 1B) | float | |
color2 (Color 2) | float3 | |
color2R (Color 2R) | float | |
color2G (Color 2G) | float | |
color2B (Color 2B) | float | |
contrast (Contrast) | float | |
aiUserOptions (Ai User Options) | string | |
aiColor1 (Ai Color 1) | float3 | |
aiColor1R (Ai Color 1R) | float | |
aiColor1G (Ai Color 1G) | float | |
aiColor1B (Ai Color 1B) | float | |
aiColor2 (Ai Color 2) | float3 | |
aiColor2R (Ai Color 2R) | float | |
aiColor2G (Ai Color 2G) | float | |
aiColor2B (Ai Color 2B) | float | |
aiContrast (Ai Contrast) | float | |
aiUvCoord (Ai Uv Coord) | float2 | |
aiUvCoordX (Ai Uv Coord X) | float | |
aiUvCoordY (Ai Uv Coord Y) | float | |
aiDefaultColor (Ai Default Color) | float3 | |
aiDefaultColorR (Ai Default Color R) | float | |
aiDefaultColorG (Ai Default Color G) | float | |
aiDefaultColorB (Ai Default Color B) | float | |
aiColorGain (Ai Color Gain) | float3 | |
aiColorGainR (Ai Color Gain R) | float | |
aiColorGainG (Ai Color Gain G) | float | |
aiColorGainB (Ai Color Gain B) | float | |
aiColorOffset (Ai Color Offset) | float3 | |
aiColorOffsetR (Ai Color Offset R) | float | |
aiColorOffsetG (Ai Color Offset G) | float | |
aiColorOffsetB (Ai Color Offset B) | float | |
aiAlphaGain (Ai Alpha Gain) | float | |
aiAlphaOffset (Ai Alpha Offset) | float | |
aiAlphaIsLuminance (Ai Alpha Is Luminance) | bool | |
aiInvert (Ai Invert) | bool | |
aiExposure (Ai Exposure) | float | |
aiFilter (Ai Filter) | float | |
aiFilterOffset (Ai Filter Offset) | float |
file
Name | Format | Comments |
---|---|---|
frozen (Frozen) | bool | |
isHistoricallyInteresting (Is Historically Interesting) | byte | |
nodeState (Node State) | enum | |
uvCoord (Uv Coord) | float2 | |
uCoord (U Coord) | float | |
vCoord (V Coord) | float | |
uvFilterSize (Uv Filter Size) | float2 | |
uvFilterSizeX (Uv Filter Size X) | float | |
uvFilterSizeY (Uv Filter Size Y) | float | |
filter (Filter) | float | |
filterOffset (Filter Offset) | float | |
invert (Invert) | bool | |
alphaIsLuminance (Alpha Is Luminance) | bool | |
colorGain (Color Gain) | float3 | |
colorGainR (Color Gain R) | float | |
colorGainG (Color Gain G) | float | |
colorGainB (Color Gain B) | float | |
colorOffset (Color Offset) | float3 | |
colorOffsetR (Color Offset R) | float | |
colorOffsetG (Color Offset G) | float | |
colorOffsetB (Color Offset B) | float | |
alphaGain (Alpha Gain) | float | |
alphaOffset (Alpha Offset) | float | |
defaultColor (Default Color) | float3 | |
defaultColorR (Default Color R) | float | |
defaultColorG (Default Color G) | float | |
defaultColorB (Default Color B) | float | |
outColor (Out Color) | float3 | |
outColorR (Out Color R) | float | |
outColorG (Out Color G) | float | |
outColorB (Out Color B) | float | |
outAlpha (Out Alpha) | float | |
fileTextureName (File Texture Name) | string | |
fileTextureNamePattern (File Texture Name Pattern) | string | |
computedFileTextureNamePattern (Computed File Texture Name Pattern) | string | |
disableFileLoad (Disable File Load) | bool | |
useFrameExtension (Use Frame Extension) | bool | |
frameExtension (Frame Extension) | long | |
frameOffset (Frame Offset) | long | |
useHardwareTextureCycling (Use Hardware Texture Cycling) | bool | |
startCycleExtension (Start Cycle Extension) | long | |
endCycleExtension (End Cycle Extension) | long | |
byCycleIncrement (By Cycle Increment) | long | |
forceSwatchGen (Force Swatch Gen) | bool | |
filterType (Filter Type) | enum | |
filterWidth (Filter Width) | float | |
preFilter (Pre Filter) | bool | |
preFilterRadius (Pre Filter Radius) | float | |
useCache (Use Cache) | bool | |
useMaximumRes (Use Maximum Res) | bool | |
uvTilingMode (Uv Tiling Mode) | enum | |
explicitUvTiles (Explicit Uv Tiles) | TdataCompound | |
baseExplicitUvTilePosition (Base Explicit Uv Tile Position) | float2 | |
baseExplicitUvTilePositionU (Base Explicit Uv Tile Position U) | float | |
baseExplicitUvTilePositionV (Base Explicit Uv Tile Position V) | float | |
uvTileProxyDirty (Uv Tile Proxy Dirty) | bool | |
uvTileProxyGenerate (Uv Tile Proxy Generate) | bool | |
uvTileProxyQuality (Uv Tile Proxy Quality) | enum | |
coverage (Coverage) | float2 | |
coverageU (Coverage U) | float | |
coverageV (Coverage V) | float | |
translateFrame (Translate Frame) | float2 | |
translateFrameU (Translate Frame U) | float | |
translateFrameV (Translate Frame V) | float | |
rotateFrame (Rotate Frame) | doubleAngle | |
doTransform (Do Transform) | bool | |
mirrorU (Mirror U) | bool | |
mirrorV (Mirror V) | bool | |
stagger (Stagger) | bool | |
wrapU (Wrap U) | bool | |
wrapV (Wrap V) | bool | |
repeatUV (Repeat UV) | float2 | |
repeatU (Repeat U) | float | |
repeatV (Repeat V) | float | |
offset (Offset) | float2 | |
offsetU (Offset U) | float | |
offsetV (Offset V) | float | |
rotateUV (Rotate UV) | doubleAngle | |
noiseUV (Noise UV) | float2 | |
noiseU (Noise U) | float | |
noiseV (Noise V) | float | |
blurPixelation (Blur Pixelation) | bool | |
vertexCameraOne (Vertex Camera One) | float3 | |
vertexCameraOneX (Vertex Camera One X) | float | |
vertexCameraOneY (Vertex Camera One Y) | float | |
vertexCameraOneZ (Vertex Camera One Z) | float | |
vertexCameraTwo (Vertex Camera Two) | float3 | |
vertexCameraTwoX (Vertex Camera Two X) | float | |
vertexCameraTwoY (Vertex Camera Two Y) | float | |
vertexCameraTwoZ (Vertex Camera Two Z) | float | |
vertexCameraThree (Vertex Camera Three) | float3 | |
vertexCameraThreeX (Vertex Camera Three X) | float | |
vertexCameraThreeY (Vertex Camera Three Y) | float | |
vertexCameraThreeZ (Vertex Camera Three Z) | float | |
vertexUvOne (Vertex Uv One) | float2 | |
vertexUvOneU (Vertex Uv One U) | float | |
vertexUvOneV (Vertex Uv One V) | float | |
vertexUvTwo (Vertex Uv Two) | float2 | |
vertexUvTwoU (Vertex Uv Two U) | float | |
vertexUvTwoV (Vertex Uv Two V) | float | |
vertexUvThree (Vertex Uv Three) | float2 | |
vertexUvThreeU (Vertex Uv Three U) | float | |
vertexUvThreeV (Vertex Uv Three V) | float | |
objectType (Object Type) | char | |
rayDepth (Ray Depth) | long | |
primitiveId (Primitive Id) | long | |
pixelCenter (Pixel Center) | float2 | |
pixelCenterX (Pixel Center X) | float | |
pixelCenterY (Pixel Center Y) | float | |
exposure (Exposure) | float | |
hdrMapping (Hdr Mapping) | enum | |
hdrExposure (Hdr Exposure) | float | |
dirtyPixelRegion (Dirty Pixel Region) | bool | |
ptexFilterType (Ptex Filter Type) | enum | |
ptexFilterWidth (Ptex Filter Width) | float | |
ptexFilterBlur (Ptex Filter Blur) | float | |
ptexFilterSharpness (Ptex Filter Sharpness) | float | |
ptexFilterInterpolateLevels (Ptex Filter Interpolate Levels) | bool | |
colorProfile (Color Profile) | long | |
colorSpace (Color Space) | string | |
ignoreColorSpaceFileRules (Ignore Color Space File Rules) | bool | |
workingSpace (Working Space) | string | |
colorManagementEnabled (Color Management Enabled) | bool | |
colorManagementConfigFileEnabled (Color Management Config File Enabled) | bool | |
colorManagementConfigFilePath (Color Management Config File Path) | string | |
outSize (Out Size) | float2 | |
outSizeX (Out Size X) | float | |
outSizeY (Out Size Y) | float | |
fileHasAlpha (File Has Alpha) | bool | |
outTransparency (Out Transparency) | float3 | |
outTransparencyR (Out Transparency R) | float | |
outTransparencyG (Out Transparency G) | float | |
outTransparencyB (Out Transparency B) | float | |
infoBits (Info Bits) | long | |
aiUserOptions (Ai User Options) | string | |
aiMipBias (Ai Mip Bias) | long | |
aiFilter (Ai Filter) | enum | |
aiUseDefaultColor (Ai Use Default Color) | bool | |
aiAutoTx (Ai Auto Tx) | bool |
noise
Name | Format | Comments |
---|---|---|
frozen (Frozen) | bool | |
isHistoricallyInteresting (Is Historically Interesting) | byte | |
nodeState (Node State) | enum | |
uvCoord (Uv Coord) | float2 | |
uCoord (U Coord) | float | |
vCoord (V Coord) | float | |
uvFilterSize (Uv Filter Size) | float2 | |
uvFilterSizeX (Uv Filter Size X) | float | |
uvFilterSizeY (Uv Filter Size Y) | float | |
filter (Filter) | float | |
filterOffset (Filter Offset) | float | |
invert (Invert) | bool | |
alphaIsLuminance (Alpha Is Luminance) | bool | |
colorGain (Color Gain) | float3 | |
colorGainR (Color Gain R) | float | |
colorGainG (Color Gain G) | float | |
colorGainB (Color Gain B) | float | |
colorOffset (Color Offset) | float3 | |
colorOffsetR (Color Offset R) | float | |
colorOffsetG (Color Offset G) | float | |
colorOffsetB (Color Offset B) | float | |
alphaGain (Alpha Gain) | float | |
alphaOffset (Alpha Offset) | float | |
defaultColor (Default Color) | float3 | |
defaultColorR (Default Color R) | float | |
defaultColorG (Default Color G) | float | |
defaultColorB (Default Color B) | float | |
outColor (Out Color) | float3 | |
outColorR (Out Color R) | float | |
outColorG (Out Color G) | float | |
outColorB (Out Color B) | float | |
outAlpha (Out Alpha) | float | |
amplitude (Amplitude) | float | |
ratio (Ratio) | float | |
threshold (Threshold) | float | |
depthMax (Depth Max) | short | |
frequency (Frequency) | float | |
frequencyRatio (Frequency Ratio) | float | |
inflection (Inflection) | bool | |
time (Time) | float | |
noiseType (Noise Type) | enum | |
density (Density) | float | |
spottyness (Spottyness) | float | |
sizeRand (Size Rand) | float | |
randomness (Randomness) | float | |
falloff (Falloff) | enum | |
numWaves (Num Waves) | short | |
implode (Implode) | float | |
implodeCenter (Implode Center) | float2 | |
implodeCenterU (Implode Center U) | float | |
implodeCenterV (Implode Center V) | float | |
aiUserOptions (Ai User Options) | string | |
aiThreshold (Ai Threshold) | float | |
aiAmplitude (Ai Amplitude) | float | |
aiRatio (Ai Ratio) | float | |
aiFrequencyRatio (Ai Frequency Ratio) | float | |
aiDepthMax (Ai Depth Max) | long | |
aiInflection (Ai Inflection) | bool | |
aiTime (Ai Time) | float | |
aiFrequency (Ai Frequency) | float | |
aiImplode (Ai Implode) | float | |
aiImplodeCenter (Ai Implode Center) | float2 | |
aiImplodeCenterX (Ai Implode Center X) | float | |
aiImplodeCenterY (Ai Implode Center Y) | float | |
aiNoiseType (Ai Noise Type) | enum | |
aiDensity (Ai Density) | float | |
aiSpottyness (Ai Spottyness) | float | |
aiSizeRand (Ai Size Rand) | float | |
aiRandomness (Ai Randomness) | float | |
aiFalloff (Ai Falloff) | enum | |
aiNumWaves (Ai Num Waves) | long | |
aiUvCoord (Ai Uv Coord) | float2 | |
aiUvCoordX (Ai Uv Coord X) | float | |
aiUvCoordY (Ai Uv Coord Y) | float | |
aiDefaultColor (Ai Default Color) | float3 | |
aiDefaultColorR (Ai Default Color R) | float | |
aiDefaultColorG (Ai Default Color G) | float | |
aiDefaultColorB (Ai Default Color B) | float | |
aiColorGain (Ai Color Gain) | float3 | |
aiColorGainR (Ai Color Gain R) | float | |
aiColorGainG (Ai Color Gain G) | float | |
aiColorGainB (Ai Color Gain B) | float | |
aiColorOffset (Ai Color Offset) | float3 | |
aiColorOffsetR (Ai Color Offset R) | float | |
aiColorOffsetG (Ai Color Offset G) | float | |
aiColorOffsetB (Ai Color Offset B) | float | |
aiAlphaGain (Ai Alpha Gain) | float | |
aiAlphaOffset (Ai Alpha Offset) | float | |
aiAlphaIsLuminance (Ai Alpha Is Luminance) | bool | |
aiInvert (Ai Invert) | bool | |
aiExposure (Ai Exposure) | float |
Maya Light
ambientLight
Name | Format | Comments |
---|---|---|
frozen (Frozen) | bool | |
isHistoricallyInteresting (Is Historically Interesting) | byte | |
nodeState (Node State) | enum | |
hyperLayout (Hyper Layout) | message | |
isCollapsed (Is Collapsed) | bool | |
blackBox (Black Box) | bool | |
borderConnections (Border Connections) | message | |
isHierarchicalConnection (Is Hierarchical Connection) | TdataCompound | |
publishedNodeInfo (Published Node Info) | TdataCompound | |
rmbCommand (Rmb Command) | string | |
templateName (Template Name) | string | |
templatePath (Template Path) | string | |
viewName (View Name) | string | |
iconName (Icon Name) | string | |
viewMode (View Mode) | enum | |
templateVersion (Template Version) | long | |
uiTreatment (Ui Treatment) | enum | |
customTreatment (Custom Treatment) | string | |
creator (Creator) | string | |
creationDate (Creation Date) | string | |
containerType (Container Type) | string | |
boundingBox (Bounding Box) | TdataCompound | |
boundingBoxMin (Bounding Box Min) | double3 | |
boundingBoxMinX (Bounding Box Min X) | doubleLinear | |
boundingBoxMinY (Bounding Box Min Y) | doubleLinear | |
boundingBoxMinZ (Bounding Box Min Z) | doubleLinear | |
boundingBoxMax (Bounding Box Max) | double3 | |
boundingBoxMaxX (Bounding Box Max X) | doubleLinear | |
boundingBoxMaxY (Bounding Box Max Y) | doubleLinear | |
boundingBoxMaxZ (Bounding Box Max Z) | doubleLinear | |
boundingBoxSize (Bounding Box Size) | double3 | |
boundingBoxSizeX (Bounding Box Size X) | doubleLinear | |
boundingBoxSizeY (Bounding Box Size Y) | doubleLinear | |
boundingBoxSizeZ (Bounding Box Size Z) | doubleLinear | |
center (Center) | double3 | |
boundingBoxCenterX (Bounding Box Center X) | doubleLinear | |
boundingBoxCenterY (Bounding Box Center Y) | doubleLinear | |
boundingBoxCenterZ (Bounding Box Center Z) | doubleLinear | |
matrix (Matrix) | matrix | |
inverseMatrix (Inverse Matrix) | matrix | |
worldMatrix (World Matrix[0]) | matrix | |
worldInverseMatrix (World Inverse Matrix[0]) | matrix | |
parentMatrix (Parent Matrix[0]) | matrix | |
parentInverseMatrix (Parent Inverse Matrix[0]) | matrix | |
visibility (Visibility) | bool | |
intermediateObject (Intermediate Object) | bool | |
template (Template) | bool | |
ghosting (Ghosting) | bool | |
instObjGroups (Inst Obj Groups[0]) | TdataCompound | |
instObjGroups.objectGroups (Object Groups) | TdataCompound | |
objectColorRGB (Object Color RGB) | float3 | |
objectColorR (Object Color R) | float | |
objectColorG (Object Color G) | float | |
objectColorB (Object Color B) | float | |
wireColorRGB (Wire Color RGB) | float3 | |
wireColorR (Wire Color R) | float | |
wireColorG (Wire Color G) | float | |
wireColorB (Wire Color B) | float | |
useObjectColor (Use Object Color) | enum | |
objectColor (Object Color) | short | |
drawOverride (Draw Override) | TdataCompound | |
overrideDisplayType (Override Display Type) | enum | |
overrideLevelOfDetail (Override Level Of Detail) | enum | |
overrideShading (Override Shading) | bool | |
overrideTexturing (Override Texturing) | bool | |
overridePlayback (Override Playback) | bool | |
overrideEnabled (Override Enabled) | bool | |
overrideVisibility (Override Visibility) | bool | |
hideOnPlayback (Hide On Playback) | bool | |
overrideRGBColors (Override RGBColors) | bool | |
overrideColor (Override Color) | byte | |
overrideColorRGB (Override Color RGB) | float3 | |
overrideColorR (Override Color R) | float | |
overrideColorG (Override Color G) | float | |
overrideColorB (Override Color B) | float | |
lodVisibility (Lod Visibility) | bool | |
selectionChildHighlighting (Selection Child Highlighting) | bool | |
renderInfo (Render Info) | TdataCompound | |
identification (Identification) | short | |
layerRenderable (Layer Renderable) | bool | |
layerOverrideColor (Layer Override Color) | byte | |
renderLayerInfo (Render Layer Info) | TdataCompound | |
ghostingControl (Ghosting Control) | enum | |
ghostCustomSteps (Ghost Custom Steps) | TdataCompound | |
ghostPreSteps (Ghost Pre Steps) | long | |
ghostPostSteps (Ghost Post Steps) | long | |
ghostStepSize (Ghost Step Size) | long | |
ghostFrames (Ghost Frames) | ||
ghostColorPreA (Ghost Color Pre A) | float | |
ghostColorPre (Ghost Color Pre) | float3 | |
ghostColorPreR (Ghost Color Pre R) | float | |
ghostColorPreG (Ghost Color Pre G) | float | |
ghostColorPreB (Ghost Color Pre B) | float | |
ghostColorPostA (Ghost Color Post A) | float | |
ghostColorPost (Ghost Color Post) | float3 | |
ghostColorPostR (Ghost Color Post R) | float | |
ghostColorPostG (Ghost Color Post G) | float | |
ghostColorPostB (Ghost Color Post B) | float | |
ghostRangeStart (Ghost Range Start) | time | |
ghostRangeEnd (Ghost Range End) | time | |
ghostDriver (Ghost Driver) | message | |
hiddenInOutliner (Hidden In Outliner) | bool | |
useOutlinerColor (Use Outliner Color) | bool | |
outlinerColor (Outliner Color) | float3 | |
outlinerColorR (Outliner Color R) | float | |
outlinerColorG (Outliner Color G) | float | |
outlinerColorB (Outliner Color B) | float | |
translate (Translate) | double3 | |
translateX (Translate X) | doubleLinear | |
translateY (Translate Y) | doubleLinear | |
translateZ (Translate Z) | doubleLinear | |
rotate (Rotate) | double3 | |
rotateX (Rotate X) | doubleAngle | |
rotateY (Rotate Y) | doubleAngle | |
rotateZ (Rotate Z) | doubleAngle | |
rotateOrder (Rotate Order) | enum | |
scale (Scale) | double3 | |
scaleX (Scale X) | double | |
scaleY (Scale Y) | double | |
scaleZ (Scale Z) | double | |
shear (Shear) | double3 | |
shearXY (Shear XY) | double | |
shearXZ (Shear XZ) | double | |
shearYZ (Shear YZ) | double | |
rotatePivot (Rotate Pivot) | double3 | |
rotatePivotX (Rotate Pivot X) | doubleLinear | |
rotatePivotY (Rotate Pivot Y) | doubleLinear | |
rotatePivotZ (Rotate Pivot Z) | doubleLinear | |
rotatePivotTranslate (Rotate Pivot Translate) | double3 | |
rotatePivotTranslateX (Rotate Pivot Translate X) | doubleLinear | |
rotatePivotTranslateY (Rotate Pivot Translate Y) | doubleLinear | |
rotatePivotTranslateZ (Rotate Pivot Translate Z) | doubleLinear | |
scalePivot (Scale Pivot) | double3 | |
scalePivotX (Scale Pivot X) | doubleLinear | |
scalePivotY (Scale Pivot Y) | doubleLinear | |
scalePivotZ (Scale Pivot Z) | doubleLinear | |
scalePivotTranslate (Scale Pivot Translate) | double3 | |
scalePivotTranslateX (Scale Pivot Translate X) | doubleLinear | |
scalePivotTranslateY (Scale Pivot Translate Y) | doubleLinear | |
scalePivotTranslateZ (Scale Pivot Translate Z) | doubleLinear | |
rotateAxis (Rotate Axis) | double3 | |
rotateAxisX (Rotate Axis X) | doubleAngle | |
rotateAxisY (Rotate Axis Y) | doubleAngle | |
rotateAxisZ (Rotate Axis Z) | doubleAngle | |
transMinusRotatePivot (Trans Minus Rotate Pivot) | double3 | |
transMinusRotatePivotX (Trans Minus Rotate Pivot X) | doubleLinear | |
transMinusRotatePivotY (Trans Minus Rotate Pivot Y) | doubleLinear | |
transMinusRotatePivotZ (Trans Minus Rotate Pivot Z) | doubleLinear | |
minTransLimit (Min Trans Limit) | double3 | |
minTransXLimit (Min Trans XLimit) | doubleLinear | |
minTransYLimit (Min Trans YLimit) | doubleLinear | |
minTransZLimit (Min Trans ZLimit) | doubleLinear | |
maxTransLimit (Max Trans Limit) | double3 | |
maxTransXLimit (Max Trans XLimit) | doubleLinear | |
maxTransYLimit (Max Trans YLimit) | doubleLinear | |
maxTransZLimit (Max Trans ZLimit) | doubleLinear | |
minTransLimitEnable (Min Trans Limit Enable) | TdataCompound | |
minTransXLimitEnable (Min Trans XLimit Enable) | bool | |
minTransYLimitEnable (Min Trans YLimit Enable) | bool | |
minTransZLimitEnable (Min Trans ZLimit Enable) | bool | |
maxTransLimitEnable (Max Trans Limit Enable) | TdataCompound | |
maxTransXLimitEnable (Max Trans XLimit Enable) | bool | |
maxTransYLimitEnable (Max Trans YLimit Enable) | bool | |
maxTransZLimitEnable (Max Trans ZLimit Enable) | bool | |
minRotLimit (Min Rot Limit) | double3 | |
minRotXLimit (Min Rot XLimit) | doubleAngle | |
minRotYLimit (Min Rot YLimit) | doubleAngle | |
minRotZLimit (Min Rot ZLimit) | doubleAngle | |
maxRotLimit (Max Rot Limit) | double3 | |
maxRotXLimit (Max Rot XLimit) | doubleAngle | |
maxRotYLimit (Max Rot YLimit) | doubleAngle | |
maxRotZLimit (Max Rot ZLimit) | doubleAngle | |
minRotLimitEnable (Min Rot Limit Enable) | TdataCompound | |
minRotXLimitEnable (Min Rot XLimit Enable) | bool | |
minRotYLimitEnable (Min Rot YLimit Enable) | bool | |
minRotZLimitEnable (Min Rot ZLimit Enable) | bool | |
maxRotLimitEnable (Max Rot Limit Enable) | TdataCompound | |
maxRotXLimitEnable (Max Rot XLimit Enable) | bool | |
maxRotYLimitEnable (Max Rot YLimit Enable) | bool | |
maxRotZLimitEnable (Max Rot ZLimit Enable) | bool | |
minScaleLimit (Min Scale Limit) | double3 | |
minScaleXLimit (Min Scale XLimit) | double | |
minScaleYLimit (Min Scale YLimit) | double | |
minScaleZLimit (Min Scale ZLimit) | double | |
maxScaleLimit (Max Scale Limit) | double3 | |
maxScaleXLimit (Max Scale XLimit) | double | |
maxScaleYLimit (Max Scale YLimit) | double | |
maxScaleZLimit (Max Scale ZLimit) | double | |
minScaleLimitEnable (Min Scale Limit Enable) | TdataCompound | |
minScaleXLimitEnable (Min Scale XLimit Enable) | bool | |
minScaleYLimitEnable (Min Scale YLimit Enable) | bool | |
minScaleZLimitEnable (Min Scale ZLimit Enable) | bool | |
maxScaleLimitEnable (Max Scale Limit Enable) | TdataCompound | |
maxScaleXLimitEnable (Max Scale XLimit Enable) | bool | |
maxScaleYLimitEnable (Max Scale YLimit Enable) | bool | |
maxScaleZLimitEnable (Max Scale ZLimit Enable) | bool | |
geometry (Geometry) | ||
xformMatrix (Xform Matrix) | matrix | |
selectHandle (Select Handle) | double3 | |
selectHandleX (Select Handle X) | doubleLinear | |
selectHandleY (Select Handle Y) | doubleLinear | |
selectHandleZ (Select Handle Z) | doubleLinear | |
inheritsTransform (Inherits Transform) | bool | |
displayHandle (Display Handle) | bool | |
displayScalePivot (Display Scale Pivot) | bool | |
displayRotatePivot (Display Rotate Pivot) | bool | |
displayLocalAxis (Display Local Axis) | bool | |
dynamics (Dynamics) | bool | |
showManipDefault (Show Manip Default) | enum | |
specifiedManipLocation (Specified Manip Location) | ||
rotateQuaternion (Rotate Quaternion) | double4 | |
rotateQuaternionX (Rotate Quaternion X) | double | |
rotateQuaternionY (Rotate Quaternion Y) | double | |
rotateQuaternionZ (Rotate Quaternion Z) | double | |
rotateQuaternionW (Rotate Quaternion W) | double | |
rotationInterpolation (Rotation Interpolation) | enum |
areaLight
Name | Format | Comments |
---|---|---|
frozen (Frozen) | bool | |
isHistoricallyInteresting (Is Historically Interesting) | byte | |
nodeState (Node State) | enum | |
hyperLayout (Hyper Layout) | message | |
isCollapsed (Is Collapsed) | bool | |
blackBox (Black Box) | bool | |
borderConnections (Border Connections) | message | |
isHierarchicalConnection (Is Hierarchical Connection) | TdataCompound | |
publishedNodeInfo (Published Node Info) | TdataCompound | |
rmbCommand (Rmb Command) | string | |
templateName (Template Name) | string | |
templatePath (Template Path) | string | |
viewName (View Name) | string | |
iconName (Icon Name) | string | |
viewMode (View Mode) | enum | |
templateVersion (Template Version) | long | |
uiTreatment (Ui Treatment) | enum | |
customTreatment (Custom Treatment) | string | |
creator (Creator) | string | |
creationDate (Creation Date) | string | |
containerType (Container Type) | string | |
boundingBox (Bounding Box) | TdataCompound | |
boundingBoxMin (Bounding Box Min) | double3 | |
boundingBoxMinX (Bounding Box Min X) | doubleLinear | |
boundingBoxMinY (Bounding Box Min Y) | doubleLinear | |
boundingBoxMinZ (Bounding Box Min Z) | doubleLinear | |
boundingBoxMax (Bounding Box Max) | double3 | |
boundingBoxMaxX (Bounding Box Max X) | doubleLinear | |
boundingBoxMaxY (Bounding Box Max Y) | doubleLinear | |
boundingBoxMaxZ (Bounding Box Max Z) | doubleLinear | |
boundingBoxSize (Bounding Box Size) | double3 | |
boundingBoxSizeX (Bounding Box Size X) | doubleLinear | |
boundingBoxSizeY (Bounding Box Size Y) | doubleLinear | |
boundingBoxSizeZ (Bounding Box Size Z) | doubleLinear | |
center (Center) | double3 | |
boundingBoxCenterX (Bounding Box Center X) | doubleLinear | |
boundingBoxCenterY (Bounding Box Center Y) | doubleLinear | |
boundingBoxCenterZ (Bounding Box Center Z) | doubleLinear | |
matrix (Matrix) | matrix | |
inverseMatrix (Inverse Matrix) | matrix | |
worldMatrix (World Matrix[0]) | matrix | |
worldInverseMatrix (World Inverse Matrix[0]) | matrix | |
parentMatrix (Parent Matrix[0]) | matrix | |
parentInverseMatrix (Parent Inverse Matrix[0]) | matrix | |
visibility (Visibility) | bool | |
intermediateObject (Intermediate Object) | bool | |
template (Template) | bool | |
ghosting (Ghosting) | bool | |
instObjGroups (Inst Obj Groups[0]) | TdataCompound | |
instObjGroups.objectGroups (Object Groups) | TdataCompound | |
objectColorRGB (Object Color RGB) | float3 | |
objectColorR (Object Color R) | float | |
objectColorG (Object Color G) | float | |
objectColorB (Object Color B) | float | |
wireColorRGB (Wire Color RGB) | float3 | |
wireColorR (Wire Color R) | float | |
wireColorG (Wire Color G) | float | |
wireColorB (Wire Color B) | float | |
useObjectColor (Use Object Color) | enum | |
objectColor (Object Color) | short | |
drawOverride (Draw Override) | TdataCompound | |
overrideDisplayType (Override Display Type) | enum | |
overrideLevelOfDetail (Override Level Of Detail) | enum | |
overrideShading (Override Shading) | bool | |
overrideTexturing (Override Texturing) | bool | |
overridePlayback (Override Playback) | bool | |
overrideEnabled (Override Enabled) | bool | |
overrideVisibility (Override Visibility) | bool | |
hideOnPlayback (Hide On Playback) | bool | |
overrideRGBColors (Override RGBColors) | bool | |
overrideColor (Override Color) | byte | |
overrideColorRGB (Override Color RGB) | float3 | |
overrideColorR (Override Color R) | float | |
overrideColorG (Override Color G) | float | |
overrideColorB (Override Color B) | float | |
lodVisibility (Lod Visibility) | bool | |
selectionChildHighlighting (Selection Child Highlighting) | bool | |
renderInfo (Render Info) | TdataCompound | |
identification (Identification) | short | |
layerRenderable (Layer Renderable) | bool | |
layerOverrideColor (Layer Override Color) | byte | |
renderLayerInfo (Render Layer Info) | TdataCompound | |
ghostingControl (Ghosting Control) | enum | |
ghostCustomSteps (Ghost Custom Steps) | TdataCompound | |
ghostPreSteps (Ghost Pre Steps) | long | |
ghostPostSteps (Ghost Post Steps) | long | |
ghostStepSize (Ghost Step Size) | long | |
ghostFrames (Ghost Frames) | ||
ghostColorPreA (Ghost Color Pre A) | float | |
ghostColorPre (Ghost Color Pre) | float3 | |
ghostColorPreR (Ghost Color Pre R) | float | |
ghostColorPreG (Ghost Color Pre G) | float | |
ghostColorPreB (Ghost Color Pre B) | float | |
ghostColorPostA (Ghost Color Post A) | float | |
ghostColorPost (Ghost Color Post) | float3 | |
ghostColorPostR (Ghost Color Post R) | float | |
ghostColorPostG (Ghost Color Post G) | float | |
ghostColorPostB (Ghost Color Post B) | float | |
ghostRangeStart (Ghost Range Start) | time | |
ghostRangeEnd (Ghost Range End) | time | |
ghostDriver (Ghost Driver) | message | |
hiddenInOutliner (Hidden In Outliner) | bool | |
useOutlinerColor (Use Outliner Color) | bool | |
outlinerColor (Outliner Color) | float3 | |
outlinerColorR (Outliner Color R) | float | |
outlinerColorG (Outliner Color G) | float | |
outlinerColorB (Outliner Color B) | float | |
translate (Translate) | double3 | |
translateX (Translate X) | doubleLinear | |
translateY (Translate Y) | doubleLinear | |
translateZ (Translate Z) | doubleLinear | |
rotate (Rotate) | double3 | |
rotateX (Rotate X) | doubleAngle | |
rotateY (Rotate Y) | doubleAngle | |
rotateZ (Rotate Z) | doubleAngle | |
rotateOrder (Rotate Order) | enum | |
scale (Scale) | double3 | |
scaleX (Scale X) | double | |
scaleY (Scale Y) | double | |
scaleZ (Scale Z) | double | |
shear (Shear) | double3 | |
shearXY (Shear XY) | double | |
shearXZ (Shear XZ) | double | |
shearYZ (Shear YZ) | double | |
rotatePivot (Rotate Pivot) | double3 | |
rotatePivotX (Rotate Pivot X) | doubleLinear | |
rotatePivotY (Rotate Pivot Y) | doubleLinear | |
rotatePivotZ (Rotate Pivot Z) | doubleLinear | |
rotatePivotTranslate (Rotate Pivot Translate) | double3 | |
rotatePivotTranslateX (Rotate Pivot Translate X) | doubleLinear | |
rotatePivotTranslateY (Rotate Pivot Translate Y) | doubleLinear | |
rotatePivotTranslateZ (Rotate Pivot Translate Z) | doubleLinear | |
scalePivot (Scale Pivot) | double3 | |
scalePivotX (Scale Pivot X) | doubleLinear | |
scalePivotY (Scale Pivot Y) | doubleLinear | |
scalePivotZ (Scale Pivot Z) | doubleLinear | |
scalePivotTranslate (Scale Pivot Translate) | double3 | |
scalePivotTranslateX (Scale Pivot Translate X) | doubleLinear | |
scalePivotTranslateY (Scale Pivot Translate Y) | doubleLinear | |
scalePivotTranslateZ (Scale Pivot Translate Z) | doubleLinear | |
rotateAxis (Rotate Axis) | double3 | |
rotateAxisX (Rotate Axis X) | doubleAngle | |
rotateAxisY (Rotate Axis Y) | doubleAngle | |
rotateAxisZ (Rotate Axis Z) | doubleAngle | |
transMinusRotatePivot (Trans Minus Rotate Pivot) | double3 | |
transMinusRotatePivotX (Trans Minus Rotate Pivot X) | doubleLinear | |
transMinusRotatePivotY (Trans Minus Rotate Pivot Y) | doubleLinear | |
transMinusRotatePivotZ (Trans Minus Rotate Pivot Z) | doubleLinear | |
minTransLimit (Min Trans Limit) | double3 | |
minTransXLimit (Min Trans XLimit) | doubleLinear | |
minTransYLimit (Min Trans YLimit) | doubleLinear | |
minTransZLimit (Min Trans ZLimit) | doubleLinear | |
maxTransLimit (Max Trans Limit) | double3 | |
maxTransXLimit (Max Trans XLimit) | doubleLinear | |
maxTransYLimit (Max Trans YLimit) | doubleLinear | |
maxTransZLimit (Max Trans ZLimit) | doubleLinear | |
minTransLimitEnable (Min Trans Limit Enable) | TdataCompound | |
minTransXLimitEnable (Min Trans XLimit Enable) | bool | |
minTransYLimitEnable (Min Trans YLimit Enable) | bool | |
minTransZLimitEnable (Min Trans ZLimit Enable) | bool | |
maxTransLimitEnable (Max Trans Limit Enable) | TdataCompound | |
maxTransXLimitEnable (Max Trans XLimit Enable) | bool | |
maxTransYLimitEnable (Max Trans YLimit Enable) | bool | |
maxTransZLimitEnable (Max Trans ZLimit Enable) | bool | |
minRotLimit (Min Rot Limit) | double3 | |
minRotXLimit (Min Rot XLimit) | doubleAngle | |
minRotYLimit (Min Rot YLimit) | doubleAngle | |
minRotZLimit (Min Rot ZLimit) | doubleAngle | |
maxRotLimit (Max Rot Limit) | double3 | |
maxRotXLimit (Max Rot XLimit) | doubleAngle | |
maxRotYLimit (Max Rot YLimit) | doubleAngle | |
maxRotZLimit (Max Rot ZLimit) | doubleAngle | |
minRotLimitEnable (Min Rot Limit Enable) | TdataCompound | |
minRotXLimitEnable (Min Rot XLimit Enable) | bool | |
minRotYLimitEnable (Min Rot YLimit Enable) | bool | |
minRotZLimitEnable (Min Rot ZLimit Enable) | bool | |
maxRotLimitEnable (Max Rot Limit Enable) | TdataCompound | |
maxRotXLimitEnable (Max Rot XLimit Enable) | bool | |
maxRotYLimitEnable (Max Rot YLimit Enable) | bool | |
maxRotZLimitEnable (Max Rot ZLimit Enable) | bool | |
minScaleLimit (Min Scale Limit) | double3 | |
minScaleXLimit (Min Scale XLimit) | double | |
minScaleYLimit (Min Scale YLimit) | double | |
minScaleZLimit (Min Scale ZLimit) | double | |
maxScaleLimit (Max Scale Limit) | double3 | |
maxScaleXLimit (Max Scale XLimit) | double | |
maxScaleYLimit (Max Scale YLimit) | double | |
maxScaleZLimit (Max Scale ZLimit) | double | |
minScaleLimitEnable (Min Scale Limit Enable) | TdataCompound | |
minScaleXLimitEnable (Min Scale XLimit Enable) | bool | |
minScaleYLimitEnable (Min Scale YLimit Enable) | bool | |
minScaleZLimitEnable (Min Scale ZLimit Enable) | bool | |
maxScaleLimitEnable (Max Scale Limit Enable) | TdataCompound | |
maxScaleXLimitEnable (Max Scale XLimit Enable) | bool | |
maxScaleYLimitEnable (Max Scale YLimit Enable) | bool | |
maxScaleZLimitEnable (Max Scale ZLimit Enable) | bool | |
geometry (Geometry) | ||
xformMatrix (Xform Matrix) | matrix | |
selectHandle (Select Handle) | double3 | |
selectHandleX (Select Handle X) | doubleLinear | |
selectHandleY (Select Handle Y) | doubleLinear | |
selectHandleZ (Select Handle Z) | doubleLinear | |
inheritsTransform (Inherits Transform) | bool | |
displayHandle (Display Handle) | bool | |
displayScalePivot (Display Scale Pivot) | bool | |
displayRotatePivot (Display Rotate Pivot) | bool | |
displayLocalAxis (Display Local Axis) | bool | |
dynamics (Dynamics) | bool | |
showManipDefault (Show Manip Default) | enum | |
specifiedManipLocation (Specified Manip Location) | ||
rotateQuaternion (Rotate Quaternion) | double4 | |
rotateQuaternionX (Rotate Quaternion X) | double | |
rotateQuaternionY (Rotate Quaternion Y) | double | |
rotateQuaternionZ (Rotate Quaternion Z) | double | |
rotateQuaternionW (Rotate Quaternion W) | double | |
rotationInterpolation (Rotation Interpolation) | enum |
directionalLight
Name | Format | Comments |
---|---|---|
frozen (Frozen) | bool | |
isHistoricallyInteresting (Is Historically Interesting) | byte | |
nodeState (Node State) | enum | |
hyperLayout (Hyper Layout) | message | |
isCollapsed (Is Collapsed) | bool | |
blackBox (Black Box) | bool | |
borderConnections (Border Connections) | message | |
isHierarchicalConnection (Is Hierarchical Connection) | TdataCompound | |
publishedNodeInfo (Published Node Info) | TdataCompound | |
rmbCommand (Rmb Command) | string | |
templateName (Template Name) | string | |
templatePath (Template Path) | string | |
viewName (View Name) | string | |
iconName (Icon Name) | string | |
viewMode (View Mode) | enum | |
templateVersion (Template Version) | long | |
uiTreatment (Ui Treatment) | enum | |
customTreatment (Custom Treatment) | string | |
creator (Creator) | string | |
creationDate (Creation Date) | string | |
containerType (Container Type) | string | |
boundingBox (Bounding Box) | TdataCompound | |
boundingBoxMin (Bounding Box Min) | double3 | |
boundingBoxMinX (Bounding Box Min X) | doubleLinear | |
boundingBoxMinY (Bounding Box Min Y) | doubleLinear | |
boundingBoxMinZ (Bounding Box Min Z) | doubleLinear | |
boundingBoxMax (Bounding Box Max) | double3 | |
boundingBoxMaxX (Bounding Box Max X) | doubleLinear | |
boundingBoxMaxY (Bounding Box Max Y) | doubleLinear | |
boundingBoxMaxZ (Bounding Box Max Z) | doubleLinear | |
boundingBoxSize (Bounding Box Size) | double3 | |
boundingBoxSizeX (Bounding Box Size X) | doubleLinear | |
boundingBoxSizeY (Bounding Box Size Y) | doubleLinear | |
boundingBoxSizeZ (Bounding Box Size Z) | doubleLinear | |
center (Center) | double3 | |
boundingBoxCenterX (Bounding Box Center X) | doubleLinear | |
boundingBoxCenterY (Bounding Box Center Y) | doubleLinear | |
boundingBoxCenterZ (Bounding Box Center Z) | doubleLinear | |
matrix (Matrix) | matrix | |
inverseMatrix (Inverse Matrix) | matrix | |
worldMatrix (World Matrix[0]) | matrix | |
worldInverseMatrix (World Inverse Matrix[0]) | matrix | |
parentMatrix (Parent Matrix[0]) | matrix | |
parentInverseMatrix (Parent Inverse Matrix[0]) | matrix | |
visibility (Visibility) | bool | |
intermediateObject (Intermediate Object) | bool | |
template (Template) | bool | |
ghosting (Ghosting) | bool | |
instObjGroups (Inst Obj Groups[0]) | TdataCompound | |
instObjGroups.objectGroups (Object Groups) | TdataCompound | |
objectColorRGB (Object Color RGB) | float3 | |
objectColorR (Object Color R) | float | |
objectColorG (Object Color G) | float | |
objectColorB (Object Color B) | float | |
wireColorRGB (Wire Color RGB) | float3 | |
wireColorR (Wire Color R) | float | |
wireColorG (Wire Color G) | float | |
wireColorB (Wire Color B) | float | |
useObjectColor (Use Object Color) | enum | |
objectColor (Object Color) | short | |
drawOverride (Draw Override) | TdataCompound | |
overrideDisplayType (Override Display Type) | enum | |
overrideLevelOfDetail (Override Level Of Detail) | enum | |
overrideShading (Override Shading) | bool | |
overrideTexturing (Override Texturing) | bool | |
overridePlayback (Override Playback) | bool | |
overrideEnabled (Override Enabled) | bool | |
overrideVisibility (Override Visibility) | bool | |
hideOnPlayback (Hide On Playback) | bool | |
overrideRGBColors (Override RGBColors) | bool | |
overrideColor (Override Color) | byte | |
overrideColorRGB (Override Color RGB) | float3 | |
overrideColorR (Override Color R) | float | |
overrideColorG (Override Color G) | float | |
overrideColorB (Override Color B) | float | |
lodVisibility (Lod Visibility) | bool | |
selectionChildHighlighting (Selection Child Highlighting) | bool | |
renderInfo (Render Info) | TdataCompound | |
identification (Identification) | short | |
layerRenderable (Layer Renderable) | bool | |
layerOverrideColor (Layer Override Color) | byte | |
renderLayerInfo (Render Layer Info) | TdataCompound | |
ghostingControl (Ghosting Control) | enum | |
ghostCustomSteps (Ghost Custom Steps) | TdataCompound | |
ghostPreSteps (Ghost Pre Steps) | long | |
ghostPostSteps (Ghost Post Steps) | long | |
ghostStepSize (Ghost Step Size) | long | |
ghostFrames (Ghost Frames) | ||
ghostColorPreA (Ghost Color Pre A) | float | |
ghostColorPre (Ghost Color Pre) | float3 | |
ghostColorPreR (Ghost Color Pre R) | float | |
ghostColorPreG (Ghost Color Pre G) | float | |
ghostColorPreB (Ghost Color Pre B) | float | |
ghostColorPostA (Ghost Color Post A) | float | |
ghostColorPost (Ghost Color Post) | float3 | |
ghostColorPostR (Ghost Color Post R) | float | |
ghostColorPostG (Ghost Color Post G) | float | |
ghostColorPostB (Ghost Color Post B) | float | |
ghostRangeStart (Ghost Range Start) | time | |
ghostRangeEnd (Ghost Range End) | time | |
ghostDriver (Ghost Driver) | message | |
hiddenInOutliner (Hidden In Outliner) | bool | |
useOutlinerColor (Use Outliner Color) | bool | |
outlinerColor (Outliner Color) | float3 | |
outlinerColorR (Outliner Color R) | float | |
outlinerColorG (Outliner Color G) | float | |
outlinerColorB (Outliner Color B) | float | |
translate (Translate) | double3 | |
translateX (Translate X) | doubleLinear | |
translateY (Translate Y) | doubleLinear | |
translateZ (Translate Z) | doubleLinear | |
rotate (Rotate) | double3 | |
rotateX (Rotate X) | doubleAngle | |
rotateY (Rotate Y) | doubleAngle | |
rotateZ (Rotate Z) | doubleAngle | |
rotateOrder (Rotate Order) | enum | |
scale (Scale) | double3 | |
scaleX (Scale X) | double | |
scaleY (Scale Y) | double | |
scaleZ (Scale Z) | double | |
shear (Shear) | double3 | |
shearXY (Shear XY) | double | |
shearXZ (Shear XZ) | double | |
shearYZ (Shear YZ) | double | |
rotatePivot (Rotate Pivot) | double3 | |
rotatePivotX (Rotate Pivot X) | doubleLinear | |
rotatePivotY (Rotate Pivot Y) | doubleLinear | |
rotatePivotZ (Rotate Pivot Z) | doubleLinear | |
rotatePivotTranslate (Rotate Pivot Translate) | double3 | |
rotatePivotTranslateX (Rotate Pivot Translate X) | doubleLinear | |
rotatePivotTranslateY (Rotate Pivot Translate Y) | doubleLinear | |
rotatePivotTranslateZ (Rotate Pivot Translate Z) | doubleLinear | |
scalePivot (Scale Pivot) | double3 | |
scalePivotX (Scale Pivot X) | doubleLinear | |
scalePivotY (Scale Pivot Y) | doubleLinear | |
scalePivotZ (Scale Pivot Z) | doubleLinear | |
scalePivotTranslate (Scale Pivot Translate) | double3 | |
scalePivotTranslateX (Scale Pivot Translate X) | doubleLinear | |
scalePivotTranslateY (Scale Pivot Translate Y) | doubleLinear | |
scalePivotTranslateZ (Scale Pivot Translate Z) | doubleLinear | |
rotateAxis (Rotate Axis) | double3 | |
rotateAxisX (Rotate Axis X) | doubleAngle | |
rotateAxisY (Rotate Axis Y) | doubleAngle | |
rotateAxisZ (Rotate Axis Z) | doubleAngle | |
transMinusRotatePivot (Trans Minus Rotate Pivot) | double3 | |
transMinusRotatePivotX (Trans Minus Rotate Pivot X) | doubleLinear | |
transMinusRotatePivotY (Trans Minus Rotate Pivot Y) | doubleLinear | |
transMinusRotatePivotZ (Trans Minus Rotate Pivot Z) | doubleLinear | |
minTransLimit (Min Trans Limit) | double3 | |
minTransXLimit (Min Trans XLimit) | doubleLinear | |
minTransYLimit (Min Trans YLimit) | doubleLinear | |
minTransZLimit (Min Trans ZLimit) | doubleLinear | |
maxTransLimit (Max Trans Limit) | double3 | |
maxTransXLimit (Max Trans XLimit) | doubleLinear | |
maxTransYLimit (Max Trans YLimit) | doubleLinear | |
maxTransZLimit (Max Trans ZLimit) | doubleLinear | |
minTransLimitEnable (Min Trans Limit Enable) | TdataCompound | |
minTransXLimitEnable (Min Trans XLimit Enable) | bool | |
minTransYLimitEnable (Min Trans YLimit Enable) | bool | |
minTransZLimitEnable (Min Trans ZLimit Enable) | bool | |
maxTransLimitEnable (Max Trans Limit Enable) | TdataCompound | |
maxTransXLimitEnable (Max Trans XLimit Enable) | bool | |
maxTransYLimitEnable (Max Trans YLimit Enable) | bool | |
maxTransZLimitEnable (Max Trans ZLimit Enable) | bool | |
minRotLimit (Min Rot Limit) | double3 | |
minRotXLimit (Min Rot XLimit) | doubleAngle | |
minRotYLimit (Min Rot YLimit) | doubleAngle | |
minRotZLimit (Min Rot ZLimit) | doubleAngle | |
maxRotLimit (Max Rot Limit) | double3 | |
maxRotXLimit (Max Rot XLimit) | doubleAngle | |
maxRotYLimit (Max Rot YLimit) | doubleAngle | |
maxRotZLimit (Max Rot ZLimit) | doubleAngle | |
minRotLimitEnable (Min Rot Limit Enable) | TdataCompound | |
minRotXLimitEnable (Min Rot XLimit Enable) | bool | |
minRotYLimitEnable (Min Rot YLimit Enable) | bool | |
minRotZLimitEnable (Min Rot ZLimit Enable) | bool | |
maxRotLimitEnable (Max Rot Limit Enable) | TdataCompound | |
maxRotXLimitEnable (Max Rot XLimit Enable) | bool | |
maxRotYLimitEnable (Max Rot YLimit Enable) | bool | |
maxRotZLimitEnable (Max Rot ZLimit Enable) | bool | |
minScaleLimit (Min Scale Limit) | double3 | |
minScaleXLimit (Min Scale XLimit) | double | |
minScaleYLimit (Min Scale YLimit) | double | |
minScaleZLimit (Min Scale ZLimit) | double | |
maxScaleLimit (Max Scale Limit) | double3 | |
maxScaleXLimit (Max Scale XLimit) | double | |
maxScaleYLimit (Max Scale YLimit) | double | |
maxScaleZLimit (Max Scale ZLimit) | double | |
minScaleLimitEnable (Min Scale Limit Enable) | TdataCompound | |
minScaleXLimitEnable (Min Scale XLimit Enable) | bool | |
minScaleYLimitEnable (Min Scale YLimit Enable) | bool | |
minScaleZLimitEnable (Min Scale ZLimit Enable) | bool | |
maxScaleLimitEnable (Max Scale Limit Enable) | TdataCompound | |
maxScaleXLimitEnable (Max Scale XLimit Enable) | bool | |
maxScaleYLimitEnable (Max Scale YLimit Enable) | bool | |
maxScaleZLimitEnable (Max Scale ZLimit Enable) | bool | |
geometry (Geometry) | ||
xformMatrix (Xform Matrix) | matrix | |
selectHandle (Select Handle) | double3 | |
selectHandleX (Select Handle X) | doubleLinear | |
selectHandleY (Select Handle Y) | doubleLinear | |
selectHandleZ (Select Handle Z) | doubleLinear | |
inheritsTransform (Inherits Transform) | bool | |
displayHandle (Display Handle) | bool | |
displayScalePivot (Display Scale Pivot) | bool | |
displayRotatePivot (Display Rotate Pivot) | bool | |
displayLocalAxis (Display Local Axis) | bool | |
dynamics (Dynamics) | bool | |
showManipDefault (Show Manip Default) | enum | |
specifiedManipLocation (Specified Manip Location) | ||
rotateQuaternion (Rotate Quaternion) | double4 | |
rotateQuaternionX (Rotate Quaternion X) | double | |
rotateQuaternionY (Rotate Quaternion Y) | double | |
rotateQuaternionZ (Rotate Quaternion Z) | double | |
rotateQuaternionW (Rotate Quaternion W) | double | |
rotationInterpolation (Rotation Interpolation) | enum |
spotLight
Name | Format | Comments |
---|---|---|
frozen (Frozen) | bool | |
isHistoricallyInteresting (Is Historically Interesting) | byte | |
nodeState (Node State) | enum | |
hyperLayout (Hyper Layout) | message | |
isCollapsed (Is Collapsed) | bool | |
blackBox (Black Box) | bool | |
borderConnections (Border Connections) | message | |
isHierarchicalConnection (Is Hierarchical Connection) | TdataCompound | |
publishedNodeInfo (Published Node Info) | TdataCompound | |
rmbCommand (Rmb Command) | string | |
templateName (Template Name) | string | |
templatePath (Template Path) | string | |
viewName (View Name) | string | |
iconName (Icon Name) | string | |
viewMode (View Mode) | enum | |
templateVersion (Template Version) | long | |
uiTreatment (Ui Treatment) | enum | |
customTreatment (Custom Treatment) | string | |
creator (Creator) | string | |
creationDate (Creation Date) | string | |
containerType (Container Type) | string | |
boundingBox (Bounding Box) | TdataCompound | |
boundingBoxMin (Bounding Box Min) | double3 | |
boundingBoxMinX (Bounding Box Min X) | doubleLinear | |
boundingBoxMinY (Bounding Box Min Y) | doubleLinear | |
boundingBoxMinZ (Bounding Box Min Z) | doubleLinear | |
boundingBoxMax (Bounding Box Max) | double3 | |
boundingBoxMaxX (Bounding Box Max X) | doubleLinear | |
boundingBoxMaxY (Bounding Box Max Y) | doubleLinear | |
boundingBoxMaxZ (Bounding Box Max Z) | doubleLinear | |
boundingBoxSize (Bounding Box Size) | double3 | |
boundingBoxSizeX (Bounding Box Size X) | doubleLinear | |
boundingBoxSizeY (Bounding Box Size Y) | doubleLinear | |
boundingBoxSizeZ (Bounding Box Size Z) | doubleLinear | |
center (Center) | double3 | |
boundingBoxCenterX (Bounding Box Center X) | doubleLinear | |
boundingBoxCenterY (Bounding Box Center Y) | doubleLinear | |
boundingBoxCenterZ (Bounding Box Center Z) | doubleLinear | |
matrix (Matrix) | matrix | |
inverseMatrix (Inverse Matrix) | matrix | |
worldMatrix (World Matrix[0]) | matrix | |
worldInverseMatrix (World Inverse Matrix[0]) | matrix | |
parentMatrix (Parent Matrix[0]) | matrix | |
parentInverseMatrix (Parent Inverse Matrix[0]) | matrix | |
visibility (Visibility) | bool | |
intermediateObject (Intermediate Object) | bool | |
template (Template) | bool | |
ghosting (Ghosting) | bool | |
instObjGroups (Inst Obj Groups[0]) | TdataCompound | |
instObjGroups.objectGroups (Object Groups) | TdataCompound | |
objectColorRGB (Object Color RGB) | float3 | |
objectColorR (Object Color R) | float | |
objectColorG (Object Color G) | float | |
objectColorB (Object Color B) | float | |
wireColorRGB (Wire Color RGB) | float3 | |
wireColorR (Wire Color R) | float | |
wireColorG (Wire Color G) | float | |
wireColorB (Wire Color B) | float | |
useObjectColor (Use Object Color) | enum | |
objectColor (Object Color) | short | |
drawOverride (Draw Override) | TdataCompound | |
overrideDisplayType (Override Display Type) | enum | |
overrideLevelOfDetail (Override Level Of Detail) | enum | |
overrideShading (Override Shading) | bool | |
overrideTexturing (Override Texturing) | bool | |
overridePlayback (Override Playback) | bool | |
overrideEnabled (Override Enabled) | bool | |
overrideVisibility (Override Visibility) | bool | |
hideOnPlayback (Hide On Playback) | bool | |
overrideRGBColors (Override RGBColors) | bool | |
overrideColor (Override Color) | byte | |
overrideColorRGB (Override Color RGB) | float3 | |
overrideColorR (Override Color R) | float | |
overrideColorG (Override Color G) | float | |
overrideColorB (Override Color B) | float | |
lodVisibility (Lod Visibility) | bool | |
selectionChildHighlighting (Selection Child Highlighting) | bool | |
renderInfo (Render Info) | TdataCompound | |
identification (Identification) | short | |
layerRenderable (Layer Renderable) | bool | |
layerOverrideColor (Layer Override Color) | byte | |
renderLayerInfo (Render Layer Info) | TdataCompound | |
ghostingControl (Ghosting Control) | enum | |
ghostCustomSteps (Ghost Custom Steps) | TdataCompound | |
ghostPreSteps (Ghost Pre Steps) | long | |
ghostPostSteps (Ghost Post Steps) | long | |
ghostStepSize (Ghost Step Size) | long | |
ghostFrames (Ghost Frames) | ||
ghostColorPreA (Ghost Color Pre A) | float | |
ghostColorPre (Ghost Color Pre) | float3 | |
ghostColorPreR (Ghost Color Pre R) | float | |
ghostColorPreG (Ghost Color Pre G) | float | |
ghostColorPreB (Ghost Color Pre B) | float | |
ghostColorPostA (Ghost Color Post A) | float | |
ghostColorPost (Ghost Color Post) | float3 | |
ghostColorPostR (Ghost Color Post R) | float | |
ghostColorPostG (Ghost Color Post G) | float | |
ghostColorPostB (Ghost Color Post B) | float | |
ghostRangeStart (Ghost Range Start) | time | |
ghostRangeEnd (Ghost Range End) | time | |
ghostDriver (Ghost Driver) | message | |
hiddenInOutliner (Hidden In Outliner) | bool | |
useOutlinerColor (Use Outliner Color) | bool | |
outlinerColor (Outliner Color) | float3 | |
outlinerColorR (Outliner Color R) | float | |
outlinerColorG (Outliner Color G) | float | |
outlinerColorB (Outliner Color B) | float | |
translate (Translate) | double3 | |
translateX (Translate X) | doubleLinear | |
translateY (Translate Y) | doubleLinear | |
translateZ (Translate Z) | doubleLinear | |
rotate (Rotate) | double3 | |
rotateX (Rotate X) | doubleAngle | |
rotateY (Rotate Y) | doubleAngle | |
rotateZ (Rotate Z) | doubleAngle | |
rotateOrder (Rotate Order) | enum | |
scale (Scale) | double3 | |
scaleX (Scale X) | double | |
scaleY (Scale Y) | double | |
scaleZ (Scale Z) | double | |
shear (Shear) | double3 | |
shearXY (Shear XY) | double | |
shearXZ (Shear XZ) | double | |
shearYZ (Shear YZ) | double | |
rotatePivot (Rotate Pivot) | double3 | |
rotatePivotX (Rotate Pivot X) | doubleLinear | |
rotatePivotY (Rotate Pivot Y) | doubleLinear | |
rotatePivotZ (Rotate Pivot Z) | doubleLinear | |
rotatePivotTranslate (Rotate Pivot Translate) | double3 | |
rotatePivotTranslateX (Rotate Pivot Translate X) | doubleLinear | |
rotatePivotTranslateY (Rotate Pivot Translate Y) | doubleLinear | |
rotatePivotTranslateZ (Rotate Pivot Translate Z) | doubleLinear | |
scalePivot (Scale Pivot) | double3 | |
scalePivotX (Scale Pivot X) | doubleLinear | |
scalePivotY (Scale Pivot Y) | doubleLinear | |
scalePivotZ (Scale Pivot Z) | doubleLinear | |
scalePivotTranslate (Scale Pivot Translate) | double3 | |
scalePivotTranslateX (Scale Pivot Translate X) | doubleLinear | |
scalePivotTranslateY (Scale Pivot Translate Y) | doubleLinear | |
scalePivotTranslateZ (Scale Pivot Translate Z) | doubleLinear | |
rotateAxis (Rotate Axis) | double3 | |
rotateAxisX (Rotate Axis X) | doubleAngle | |
rotateAxisY (Rotate Axis Y) | doubleAngle | |
rotateAxisZ (Rotate Axis Z) | doubleAngle | |
transMinusRotatePivot (Trans Minus Rotate Pivot) | double3 | |
transMinusRotatePivotX (Trans Minus Rotate Pivot X) | doubleLinear | |
transMinusRotatePivotY (Trans Minus Rotate Pivot Y) | doubleLinear | |
transMinusRotatePivotZ (Trans Minus Rotate Pivot Z) | doubleLinear | |
minTransLimit (Min Trans Limit) | double3 | |
minTransXLimit (Min Trans XLimit) | doubleLinear | |
minTransYLimit (Min Trans YLimit) | doubleLinear | |
minTransZLimit (Min Trans ZLimit) | doubleLinear | |
maxTransLimit (Max Trans Limit) | double3 | |
maxTransXLimit (Max Trans XLimit) | doubleLinear | |
maxTransYLimit (Max Trans YLimit) | doubleLinear | |
maxTransZLimit (Max Trans ZLimit) | doubleLinear | |
minTransLimitEnable (Min Trans Limit Enable) | TdataCompound | |
minTransXLimitEnable (Min Trans XLimit Enable) | bool | |
minTransYLimitEnable (Min Trans YLimit Enable) | bool | |
minTransZLimitEnable (Min Trans ZLimit Enable) | bool | |
maxTransLimitEnable (Max Trans Limit Enable) | TdataCompound | |
maxTransXLimitEnable (Max Trans XLimit Enable) | bool | |
maxTransYLimitEnable (Max Trans YLimit Enable) | bool | |
maxTransZLimitEnable (Max Trans ZLimit Enable) | bool | |
minRotLimit (Min Rot Limit) | double3 | |
minRotXLimit (Min Rot XLimit) | doubleAngle | |
minRotYLimit (Min Rot YLimit) | doubleAngle | |
minRotZLimit (Min Rot ZLimit) | doubleAngle | |
maxRotLimit (Max Rot Limit) | double3 | |
maxRotXLimit (Max Rot XLimit) | doubleAngle | |
maxRotYLimit (Max Rot YLimit) | doubleAngle | |
maxRotZLimit (Max Rot ZLimit) | doubleAngle | |
minRotLimitEnable (Min Rot Limit Enable) | TdataCompound | |
minRotXLimitEnable (Min Rot XLimit Enable) | bool | |
minRotYLimitEnable (Min Rot YLimit Enable) | bool | |
minRotZLimitEnable (Min Rot ZLimit Enable) | bool | |
maxRotLimitEnable (Max Rot Limit Enable) | TdataCompound | |
maxRotXLimitEnable (Max Rot XLimit Enable) | bool | |
maxRotYLimitEnable (Max Rot YLimit Enable) | bool | |
maxRotZLimitEnable (Max Rot ZLimit Enable) | bool | |
minScaleLimit (Min Scale Limit) | double3 | |
minScaleXLimit (Min Scale XLimit) | double | |
minScaleYLimit (Min Scale YLimit) | double | |
minScaleZLimit (Min Scale ZLimit) | double | |
maxScaleLimit (Max Scale Limit) | double3 | |
maxScaleXLimit (Max Scale XLimit) | double | |
maxScaleYLimit (Max Scale YLimit) | double | |
maxScaleZLimit (Max Scale ZLimit) | double | |
minScaleLimitEnable (Min Scale Limit Enable) | TdataCompound | |
minScaleXLimitEnable (Min Scale XLimit Enable) | bool | |
minScaleYLimitEnable (Min Scale YLimit Enable) | bool | |
minScaleZLimitEnable (Min Scale ZLimit Enable) | bool | |
maxScaleLimitEnable (Max Scale Limit Enable) | TdataCompound | |
maxScaleXLimitEnable (Max Scale XLimit Enable) | bool | |
maxScaleYLimitEnable (Max Scale YLimit Enable) | bool | |
maxScaleZLimitEnable (Max Scale ZLimit Enable) | bool | |
geometry (Geometry) | ||
xformMatrix (Xform Matrix) | matrix | |
selectHandle (Select Handle) | double3 | |
selectHandleX (Select Handle X) | doubleLinear | |
selectHandleY (Select Handle Y) | doubleLinear | |
selectHandleZ (Select Handle Z) | doubleLinear | |
inheritsTransform (Inherits Transform) | bool | |
displayHandle (Display Handle) | bool | |
displayScalePivot (Display Scale Pivot) | bool | |
displayRotatePivot (Display Rotate Pivot) | bool | |
displayLocalAxis (Display Local Axis) | bool | |
dynamics (Dynamics) | bool | |
showManipDefault (Show Manip Default) | enum | |
specifiedManipLocation (Specified Manip Location) | ||
rotateQuaternion (Rotate Quaternion) | double4 | |
rotateQuaternionX (Rotate Quaternion X) | double | |
rotateQuaternionY (Rotate Quaternion Y) | double | |
rotateQuaternionZ (Rotate Quaternion Z) | double | |
rotateQuaternionW (Rotate Quaternion W) | double | |
rotationInterpolation (Rotation Interpolation) | enum |
Arnold Texture
aiImage
Name | Format | Comments |
---|---|---|
frozen (Frozen) | bool | |
isHistoricallyInteresting (Is Historically Interesting) | byte | |
nodeState (Node State) | enum | |
outColor (Out Color) | float3 | |
outColorR (Out Color R) | float | |
outColorG (Out Color G) | float | |
outColorB (Out Color B) | float | |
outAlpha (Out Alpha) | float | |
outTransparency (Out Transparency) | float3 | |
outTransparencyR (Out Transparency R) | float | |
outTransparencyG (Out Transparency G) | float | |
outTransparencyB (Out Transparency B) | float | |
filename (Filename) | string | |
colorSpace (Color Space) | string | |
filter (Filter) | enum | |
mipmapBias (Mipmap Bias) | long | |
singleChannel (Single Channel) | bool | |
startChannel (Start Channel) | byte | |
swrap (Swrap) | enum | |
twrap (Twrap) | enum | |
sscale (Sscale) | float | |
tscale (Tscale) | float | |
sflip (Sflip) | bool | |
tflip (Tflip) | bool | |
soffset (Soffset) | float | |
toffset (Toffset) | float | |
swapSt (Swap St) | bool | |
uvcoords (Uvcoords) | float2 | |
uvcoordsX (Uvcoords X) | float | |
uvcoordsY (Uvcoords Y) | float | |
uvset (Uvset) | string | |
multiply (Multiply) | float3 | |
multiplyR (Multiply R) | float | |
multiplyG (Multiply G) | float | |
multiplyB (Multiply B) | float | |
offset (Offset) | float3 | |
offsetR (Offset R) | float | |
offsetG (Offset G) | float | |
offsetB (Offset B) | float | |
ignoreMissingTextures (Ignore Missing Textures) | bool | |
missingTextureColorA (Missing Texture Color A) | float | |
missingTextureColor (Missing Texture Color) | float3 | |
missingTextureColorR (Missing Texture Color R) | float | |
missingTextureColorG (Missing Texture Color G) | float | |
missingTextureColorB (Missing Texture Color B) | float | |
aiUserOptions (Ai User Options) | string | |
autoTx (Auto Tx) | bool | |
colorManagementConfigFileEnabled (Color Management Config File Enabled) | bool | |
colorManagementConfigFilePath (Color Management Config File Path) | string | |
colorManagementEnabled (Color Management Enabled) | bool | |
colorProfile (Color Profile) | long | |
colorSpace (Color Space) | string | |
workingSpace (Working Space) | string | |
ignoreColorSpaceFileRules (Ignore Color Space File Rules) | bool |
aiNoise
Name | Format | Comments |
---|---|---|
frozen (Frozen) | bool | |
isHistoricallyInteresting (Is Historically Interesting) | byte | |
nodeState (Node State) | enum | |
outColor (Out Color) | float3 | |
outColorR (Out Color R) | float | |
outColorG (Out Color G) | float | |
outColorB (Out Color B) | float | |
outTransparency (Out Transparency) | float3 | |
outTransparencyR (Out Transparency R) | float | |
outTransparencyG (Out Transparency G) | float | |
outTransparencyB (Out Transparency B) | float | |
octaves (Octaves) | long | |
distortion (Distortion) | float | |
lacunarity (Lacunarity) | float | |
amplitude (Amplitude) | float | |
scale (Scale) | float3 | |
scaleX (Scale X) | float | |
scaleY (Scale Y) | float | |
scaleZ (Scale Z) | float | |
offset (Offset) | float3 | |
offsetX (Offset X) | float | |
offsetY (Offset Y) | float | |
offsetZ (Offset Z) | float | |
coordSpace (Coord Space) | enum | |
P (P) | float3 | |
PX (PX) | float | |
PY (PY) | float | |
PZ (PZ) | float | |
time (Time) | float | |
color1 (Color 1) | float3 | |
color1R (Color 1R) | float | |
color1G (Color 1G) | float | |
color1B (Color 1B) | float | |
color2 (Color 2) | float3 | |
color2R (Color 2R) | float | |
color2G (Color 2G) | float | |
color2B (Color 2B) | float | |
mode (Mode) | enum |
aiSky
Name | Format | Comments |
---|---|---|
frozen (Frozen) | bool | |
isHistoricallyInteresting (Is Historically Interesting) | byte | |
nodeState (Node State) | enum | |
hyperLayout (Hyper Layout) | message | |
isCollapsed (Is Collapsed) | bool | |
blackBox (Black Box) | bool | |
borderConnections (Border Connections) | message | |
isHierarchicalConnection (Is Hierarchical Connection) | TdataCompound | |
publishedNodeInfo (Published Node Info) | TdataCompound | |
rmbCommand (Rmb Command) | string | |
templateName (Template Name) | string | |
templatePath (Template Path) | string | |
viewName (View Name) | string | |
iconName (Icon Name) | string | |
viewMode (View Mode) | enum | |
templateVersion (Template Version) | long | |
uiTreatment (Ui Treatment) | enum | |
customTreatment (Custom Treatment) | string | |
creator (Creator) | string | |
creationDate (Creation Date) | string | |
containerType (Container Type) | string | |
boundingBox (Bounding Box) | TdataCompound | |
boundingBoxMin (Bounding Box Min) | double3 | |
boundingBoxMinX (Bounding Box Min X) | doubleLinear | |
boundingBoxMinY (Bounding Box Min Y) | doubleLinear | |
boundingBoxMinZ (Bounding Box Min Z) | doubleLinear | |
boundingBoxMax (Bounding Box Max) | double3 | |
boundingBoxMaxX (Bounding Box Max X) | doubleLinear | |
boundingBoxMaxY (Bounding Box Max Y) | doubleLinear | |
boundingBoxMaxZ (Bounding Box Max Z) | doubleLinear | |
boundingBoxSize (Bounding Box Size) | double3 | |
boundingBoxSizeX (Bounding Box Size X) | doubleLinear | |
boundingBoxSizeY (Bounding Box Size Y) | doubleLinear | |
boundingBoxSizeZ (Bounding Box Size Z) | doubleLinear | |
center (Center) | double3 | |
boundingBoxCenterX (Bounding Box Center X) | doubleLinear | |
boundingBoxCenterY (Bounding Box Center Y) | doubleLinear | |
boundingBoxCenterZ (Bounding Box Center Z) | doubleLinear | |
matrix (Matrix) | matrix | |
inverseMatrix (Inverse Matrix) | matrix | |
worldMatrix (World Matrix[0]) | matrix | |
worldInverseMatrix (World Inverse Matrix[0]) | matrix | |
parentMatrix (Parent Matrix[0]) | matrix | |
parentInverseMatrix (Parent Inverse Matrix[0]) | matrix | |
visibility (Visibility) | bool | |
intermediateObject (Intermediate Object) | bool | |
template (Template) | bool | |
ghosting (Ghosting) | bool | |
instObjGroups (Inst Obj Groups[0]) | TdataCompound | |
instObjGroups.objectGroups (Object Groups) | TdataCompound | |
objectColorRGB (Object Color RGB) | float3 | |
objectColorR (Object Color R) | float | |
objectColorG (Object Color G) | float | |
objectColorB (Object Color B) | float | |
wireColorRGB (Wire Color RGB) | float3 | |
wireColorR (Wire Color R) | float | |
wireColorG (Wire Color G) | float | |
wireColorB (Wire Color B) | float | |
useObjectColor (Use Object Color) | enum | |
objectColor (Object Color) | short | |
drawOverride (Draw Override) | TdataCompound | |
overrideDisplayType (Override Display Type) | enum | |
overrideLevelOfDetail (Override Level Of Detail) | enum | |
overrideShading (Override Shading) | bool | |
overrideTexturing (Override Texturing) | bool | |
overridePlayback (Override Playback) | bool | |
overrideEnabled (Override Enabled) | bool | |
overrideVisibility (Override Visibility) | bool | |
hideOnPlayback (Hide On Playback) | bool | |
overrideRGBColors (Override RGBColors) | bool | |
overrideColor (Override Color) | byte | |
overrideColorRGB (Override Color RGB) | float3 | |
overrideColorR (Override Color R) | float | |
overrideColorG (Override Color G) | float | |
overrideColorB (Override Color B) | float | |
lodVisibility (Lod Visibility) | bool | |
selectionChildHighlighting (Selection Child Highlighting) | bool | |
renderInfo (Render Info) | TdataCompound | |
identification (Identification) | short | |
layerRenderable (Layer Renderable) | bool | |
layerOverrideColor (Layer Override Color) | byte | |
renderLayerInfo (Render Layer Info) | TdataCompound | |
ghostingControl (Ghosting Control) | enum | |
ghostCustomSteps (Ghost Custom Steps) | TdataCompound | |
ghostPreSteps (Ghost Pre Steps) | long | |
ghostPostSteps (Ghost Post Steps) | long | |
ghostStepSize (Ghost Step Size) | long | |
ghostFrames (Ghost Frames) | ||
ghostColorPreA (Ghost Color Pre A) | float | |
ghostColorPre (Ghost Color Pre) | float3 | |
ghostColorPreR (Ghost Color Pre R) | float | |
ghostColorPreG (Ghost Color Pre G) | float | |
ghostColorPreB (Ghost Color Pre B) | float | |
ghostColorPostA (Ghost Color Post A) | float | |
ghostColorPost (Ghost Color Post) | float3 | |
ghostColorPostR (Ghost Color Post R) | float | |
ghostColorPostG (Ghost Color Post G) | float | |
ghostColorPostB (Ghost Color Post B) | float | |
ghostRangeStart (Ghost Range Start) | time | |
ghostRangeEnd (Ghost Range End) | time | |
ghostDriver (Ghost Driver) | message | |
hiddenInOutliner (Hidden In Outliner) | bool | |
useOutlinerColor (Use Outliner Color) | bool | |
outlinerColor (Outliner Color) | float3 | |
outlinerColorR (Outliner Color R) | float | |
outlinerColorG (Outliner Color G) | float | |
outlinerColorB (Outliner Color B) | float | |
renderType (Render Type) | short | |
renderVolume (Render Volume) | bool | |
visibleFraction (Visible Fraction) | float | |
hardwareFogMultiplier (Hardware Fog Multiplier) | float | |
motionBlur (Motion Blur) | bool | |
visibleInReflections (Visible In Reflections) | bool | |
visibleInRefractions (Visible In Refractions) | bool | |
castsShadows (Casts Shadows) | bool | |
receiveShadows (Receive Shadows) | bool | |
asBackground (As Background) | bool | |
maxVisibilitySamplesOverride (Max Visibility Samples Override) | bool | |
maxVisibilitySamples (Max Visibility Samples) | long | |
geometryAntialiasingOverride (Geometry Antialiasing Override) | bool | |
antialiasingLevel (Antialiasing Level) | long | |
shadingSamplesOverride (Shading Samples Override) | bool | |
shadingSamples (Shading Samples) | long | |
maxShadingSamples (Max Shading Samples) | long | |
volumeSamplesOverride (Volume Samples Override) | bool | |
volumeSamples (Volume Samples) | long | |
depthJitter (Depth Jitter) | bool | |
ignoreSelfShadowing (Ignore Self Shadowing) | bool | |
primaryVisibility (Primary Visibility) | bool | |
referenceObject (Reference Object) | message | |
compInstObjGroups (Comp Inst Obj Groups[0]) | TdataCompound | |
compInstObjGroups.compObjectGroups (Comp Object Groups) | TdataCompound | |
pickTexture (Pick Texture) | message | |
underWorldObject (Under World Object) | bool | |
localPosition (Local Position) | double3 | |
localPositionX (Local Position X) | doubleLinear | |
localPositionY (Local Position Y) | doubleLinear | |
localPositionZ (Local Position Z) | doubleLinear | |
worldPosition (World Position[0]) | double3 | |
worldPosition.worldPositionX (World Position X) | doubleLinear | |
worldPosition.worldPositionY (World Position Y) | doubleLinear | |
worldPosition.worldPositionZ (World Position Z) | doubleLinear | |
localScale (Local Scale) | double3 | |
localScaleX (Local Scale X) | doubleLinear | |
localScaleY (Local Scale Y) | doubleLinear | |
localScaleZ (Local Scale Z) | doubleLinear | |
color (Color) | float3 | |
colorR (Color R) | float | |
colorG (Color G) | float | |
colorB (Color B) | float | |
format (Format) | enum | |
skyRadius (Sky Radius) | float | |
skyFacing (Sky Facing) | enum | |
sampling (Sampling) | enum | |
hwtexalpha (Hwtexalpha) | float | |
intensity (Intensity) | float | |
aiVisibleInDiffuseReflection (Ai Visible In Diffuse Reflection) | bool | |
aiVisibleInSpecularReflection (Ai Visible In Specular Reflection) | bool | |
aiVisibleInDiffuseTransmission (Ai Visible In Diffuse Transmission) | bool | |
aiVisibleInSpecularTransmission (Ai Visible In Specular Transmission) | bool | |
aiVisibleInVolume (Ai Visible In Volume) | bool | |
outColor (Out Color) | float3 | |
outColorR (Out Color R) | float | |
outColorG (Out Color G) | float | |
outColorB (Out Color B) | float | |
outTransparency (Out Transparency) | float3 | |
outTransparencyR (Out Transparency R) | float | |
outTransparencyG (Out Transparency G) | float | |
outTransparencyB (Out Transparency B) | float |
Arnold Shader
aiStandardSurface
Name | Format | Comments |
---|---|---|
frozen (Frozen) | bool | |
isHistoricallyInteresting (Is Historically Interesting) | byte | |
nodeState (Node State) | enum | |
outColor (Out Color) | float3 | |
outColorR (Out Color R) | float | |
outColorG (Out Color G) | float | |
outColorB (Out Color B) | float | |
outAlpha (Out Alpha) | float | |
outTransparency (Out Transparency) | float3 | |
outTransparencyR (Out Transparency R) | float | |
outTransparencyG (Out Transparency G) | float | |
outTransparencyB (Out Transparency B) | float | |
normalCamera (Normal Camera) | float3 | |
normalCameraX (Normal Camera X) | float | |
normalCameraY (Normal Camera Y) | float | |
normalCameraZ (Normal Camera Z) | float | |
aiEnableMatte (Ai Enable Matte) | bool | |
aiMatteColor (Ai Matte Color) | float3 | |
aiMatteColorR (Ai Matte Color R) | float | |
aiMatteColorG (Ai Matte Color G) | float | |
aiMatteColorB (Ai Matte Color B) | float | |
aiMatteColorA (Ai Matte Color A) | float | |
base (Base) | float | |
baseColor (Base Color) | float3 | |
baseColorR (Base Color R) | float | |
baseColorG (Base Color G) | float | |
baseColorB (Base Color B) | float | |
diffuseRoughness (Diffuse Roughness) | float | |
specular (Specular) | float | |
specularColor (Specular Color) | float3 | |
specularColorR (Specular Color R) | float | |
specularColorG (Specular Color G) | float | |
specularColorB (Specular Color B) | float | |
specularRoughness (Specular Roughness) | float | |
specularIOR (Specular IOR) | float | |
specularAnisotropy (Specular Anisotropy) | float | |
specularRotation (Specular Rotation) | float | |
metalness (Metalness) | float | |
transmission (Transmission) | float | |
transmissionColor (Transmission Color) | float3 | |
transmissionColorR (Transmission Color R) | float | |
transmissionColorG (Transmission Color G) | float | |
transmissionColorB (Transmission Color B) | float | |
transmissionDepth (Transmission Depth) | float | |
transmissionScatter (Transmission Scatter) | float3 | |
transmissionScatterR (Transmission Scatter R) | float | |
transmissionScatterG (Transmission Scatter G) | float | |
transmissionScatterB (Transmission Scatter B) | float | |
transmissionScatterAnisotropy (Transmission Scatter Anisotropy) | float | |
transmissionDispersion (Transmission Dispersion) | float | |
transmissionExtraRoughness (Transmission Extra Roughness) | float | |
subsurface (Subsurface) | float | |
subsurfaceColor (Subsurface Color) | float3 | |
subsurfaceColorR (Subsurface Color R) | float | |
subsurfaceColorG (Subsurface Color G) | float | |
subsurfaceColorB (Subsurface Color B) | float | |
subsurfaceRadius (Subsurface Radius) | float3 | |
subsurfaceRadiusR (Subsurface Radius R) | float | |
subsurfaceRadiusG (Subsurface Radius G) | float | |
subsurfaceRadiusB (Subsurface Radius B) | float | |
subsurfaceScale (Subsurface Scale) | float | |
thinWalled (Thin Walled) | bool | |
tangent (Tangent) | float3 | |
tangentX (Tangent X) | float | |
tangentY (Tangent Y) | float | |
tangentZ (Tangent Z) | float | |
coat (Coat) | float | |
coatColor (Coat Color) | float3 | |
coatColorR (Coat Color R) | float | |
coatColorG (Coat Color G) | float | |
coatColorB (Coat Color B) | float | |
coatRoughness (Coat Roughness) | float | |
coatIOR (Coat IOR) | float | |
coatNormal (Coat Normal) | float3 | |
coatNormalX (Coat Normal X) | float | |
coatNormalY (Coat Normal Y) | float | |
coatNormalZ (Coat Normal Z) | float | |
thinFilmThickness (Thin Film Thickness) | float | |
thinFilmIOR (Thin Film IOR) | float | |
emission (Emission) | float | |
emissionColor (Emission Color) | float3 | |
emissionColorR (Emission Color R) | float | |
emissionColorG (Emission Color G) | float | |
emissionColorB (Emission Color B) | float | |
opacity (Opacity) | float3 | |
opacityR (Opacity R) | float | |
opacityG (Opacity G) | float | |
opacityB (Opacity B) | float | |
caustics (Caustics) | bool | |
internalReflections (Internal Reflections) | bool | |
exitToBackground (Exit To Background) | bool | |
indirectDiffuse (Indirect Diffuse) | float | |
indirectSpecular (Indirect Specular) | float |
aiStandardVolume
Name | Format | Comments |
---|---|---|
frozen (Frozen) | bool | |
isHistoricallyInteresting (Is Historically Interesting) | byte | |
nodeState (Node State) | enum | |
outColor (Out Color) | float3 | |
outColorR (Out Color R) | float | |
outColorG (Out Color G) | float | |
outColorB (Out Color B) | float | |
outAlpha (Out Alpha) | float | |
outTransparency (Out Transparency) | float3 | |
outTransparencyR (Out Transparency R) | float | |
outTransparencyG (Out Transparency G) | float | |
outTransparencyB (Out Transparency B) | float | |
density (Density) | float | |
densityChannel (Density Channel) | string | |
scatter (Scatter) | float | |
scatterColor (Scatter Color) | float3 | |
scatterColorR (Scatter Color R) | float | |
scatterColorG (Scatter Color G) | float | |
scatterColorB (Scatter Color B) | float | |
scatterColorChannel (Scatter Color Channel) | string | |
scatterAnisotropy (Scatter Anisotropy) | float | |
transparent (Transparent) | float3 | |
transparentR (Transparent R) | float | |
transparentG (Transparent G) | float | |
transparentB (Transparent B) | float | |
transparentDepth (Transparent Depth) | float | |
transparentChannel (Transparent Channel) | string | |
emissionMode (Emission Mode) | enum | |
emission (Emission) | float | |
emissionColor (Emission Color) | float3 | |
emissionColorR (Emission Color R) | float | |
emissionColorG (Emission Color G) | float | |
emissionColorB (Emission Color B) | float | |
emissionChannel (Emission Channel) | string | |
temperature (Temperature) | float | |
temperatureChannel (Temperature Channel) | string | |
blackbodyKelvin (Blackbody Kelvin) | float | |
blackbodyIntensity (Blackbody Intensity) | float | |
displacement (Displacement) | float3 | |
displacementX (Displacement X) | float | |
displacementY (Displacement Y) | float | |
displacementZ (Displacement Z) | float | |
interpolation (Interpolation) | enum |
Arnold Light
aiAreaLight
Name | Format | Comments |
---|---|---|
frozen (Frozen) | bool | |
isHistoricallyInteresting (Is Historically Interesting) | byte | |
nodeState (Node State) | enum | |
hyperLayout (Hyper Layout) | message | |
isCollapsed (Is Collapsed) | bool | |
blackBox (Black Box) | bool | |
borderConnections (Border Connections) | message | |
isHierarchicalConnection (Is Hierarchical Connection) | TdataCompound | |
publishedNodeInfo (Published Node Info) | TdataCompound | |
rmbCommand (Rmb Command) | string | |
templateName (Template Name) | string | |
templatePath (Template Path) | string | |
viewName (View Name) | string | |
iconName (Icon Name) | string | |
viewMode (View Mode) | enum | |
templateVersion (Template Version) | long | |
uiTreatment (Ui Treatment) | enum | |
customTreatment (Custom Treatment) | string | |
creator (Creator) | string | |
creationDate (Creation Date) | string | |
containerType (Container Type) | string | |
boundingBox (Bounding Box) | TdataCompound | |
boundingBoxMin (Bounding Box Min) | double3 | |
boundingBoxMinX (Bounding Box Min X) | doubleLinear | |
boundingBoxMinY (Bounding Box Min Y) | doubleLinear | |
boundingBoxMinZ (Bounding Box Min Z) | doubleLinear | |
boundingBoxMax (Bounding Box Max) | double3 | |
boundingBoxMaxX (Bounding Box Max X) | doubleLinear | |
boundingBoxMaxY (Bounding Box Max Y) | doubleLinear | |
boundingBoxMaxZ (Bounding Box Max Z) | doubleLinear | |
boundingBoxSize (Bounding Box Size) | double3 | |
boundingBoxSizeX (Bounding Box Size X) | doubleLinear | |
boundingBoxSizeY (Bounding Box Size Y) | doubleLinear | |
boundingBoxSizeZ (Bounding Box Size Z) | doubleLinear | |
center (Center) | double3 | |
boundingBoxCenterX (Bounding Box Center X) | doubleLinear | |
boundingBoxCenterY (Bounding Box Center Y) | doubleLinear | |
boundingBoxCenterZ (Bounding Box Center Z) | doubleLinear | |
matrix (Matrix) | matrix | |
inverseMatrix (Inverse Matrix) | matrix | |
worldMatrix (World Matrix[0]) | matrix | |
worldInverseMatrix (World Inverse Matrix[0]) | matrix | |
parentMatrix (Parent Matrix[0]) | matrix | |
parentInverseMatrix (Parent Inverse Matrix[0]) | matrix | |
visibility (Visibility) | bool | |
intermediateObject (Intermediate Object) | bool | |
template (Template) | bool | |
ghosting (Ghosting) | bool | |
instObjGroups (Inst Obj Groups[0]) | TdataCompound | |
instObjGroups.objectGroups (Object Groups) | TdataCompound | |
objectColorRGB (Object Color RGB) | float3 | |
objectColorR (Object Color R) | float | |
objectColorG (Object Color G) | float | |
objectColorB (Object Color B) | float | |
wireColorRGB (Wire Color RGB) | float3 | |
wireColorR (Wire Color R) | float | |
wireColorG (Wire Color G) | float | |
wireColorB (Wire Color B) | float | |
useObjectColor (Use Object Color) | enum | |
objectColor (Object Color) | short | |
drawOverride (Draw Override) | TdataCompound | |
overrideDisplayType (Override Display Type) | enum | |
overrideLevelOfDetail (Override Level Of Detail) | enum | |
overrideShading (Override Shading) | bool | |
overrideTexturing (Override Texturing) | bool | |
overridePlayback (Override Playback) | bool | |
overrideEnabled (Override Enabled) | bool | |
overrideVisibility (Override Visibility) | bool | |
hideOnPlayback (Hide On Playback) | bool | |
overrideRGBColors (Override RGBColors) | bool | |
overrideColor (Override Color) | byte | |
overrideColorRGB (Override Color RGB) | float3 | |
overrideColorR (Override Color R) | float | |
overrideColorG (Override Color G) | float | |
overrideColorB (Override Color B) | float | |
lodVisibility (Lod Visibility) | bool | |
selectionChildHighlighting (Selection Child Highlighting) | bool | |
renderInfo (Render Info) | TdataCompound | |
identification (Identification) | short | |
layerRenderable (Layer Renderable) | bool | |
layerOverrideColor (Layer Override Color) | byte | |
renderLayerInfo (Render Layer Info) | TdataCompound | |
ghostingControl (Ghosting Control) | enum | |
ghostCustomSteps (Ghost Custom Steps) | TdataCompound | |
ghostPreSteps (Ghost Pre Steps) | long | |
ghostPostSteps (Ghost Post Steps) | long | |
ghostStepSize (Ghost Step Size) | long | |
ghostFrames (Ghost Frames) | ||
ghostColorPreA (Ghost Color Pre A) | float | |
ghostColorPre (Ghost Color Pre) | float3 | |
ghostColorPreR (Ghost Color Pre R) | float | |
ghostColorPreG (Ghost Color Pre G) | float | |
ghostColorPreB (Ghost Color Pre B) | float | |
ghostColorPostA (Ghost Color Post A) | float | |
ghostColorPost (Ghost Color Post) | float3 | |
ghostColorPostR (Ghost Color Post R) | float | |
ghostColorPostG (Ghost Color Post G) | float | |
ghostColorPostB (Ghost Color Post B) | float | |
ghostRangeStart (Ghost Range Start) | time | |
ghostRangeEnd (Ghost Range End) | time | |
ghostDriver (Ghost Driver) | message | |
hiddenInOutliner (Hidden In Outliner) | bool | |
useOutlinerColor (Use Outliner Color) | bool | |
outlinerColor (Outliner Color) | float3 | |
outlinerColorR (Outliner Color R) | float | |
outlinerColorG (Outliner Color G) | float | |
outlinerColorB (Outliner Color B) | float | |
renderType (Render Type) | short | |
renderVolume (Render Volume) | bool | |
visibleFraction (Visible Fraction) | float | |
hardwareFogMultiplier (Hardware Fog Multiplier) | float | |
motionBlur (Motion Blur) | bool | |
visibleInReflections (Visible In Reflections) | bool | |
visibleInRefractions (Visible In Refractions) | bool | |
castsShadows (Casts Shadows) | bool | |
receiveShadows (Receive Shadows) | bool | |
asBackground (As Background) | bool | |
maxVisibilitySamplesOverride (Max Visibility Samples Override) | bool | |
maxVisibilitySamples (Max Visibility Samples) | long | |
geometryAntialiasingOverride (Geometry Antialiasing Override) | bool | |
antialiasingLevel (Antialiasing Level) | long | |
shadingSamplesOverride (Shading Samples Override) | bool | |
shadingSamples (Shading Samples) | long | |
maxShadingSamples (Max Shading Samples) | long | |
volumeSamplesOverride (Volume Samples Override) | bool | |
volumeSamples (Volume Samples) | long | |
depthJitter (Depth Jitter) | bool | |
ignoreSelfShadowing (Ignore Self Shadowing) | bool | |
primaryVisibility (Primary Visibility) | bool | |
referenceObject (Reference Object) | message | |
compInstObjGroups (Comp Inst Obj Groups[0]) | TdataCompound | |
compInstObjGroups.compObjectGroups (Comp Object Groups) | TdataCompound | |
pickTexture (Pick Texture) | message | |
underWorldObject (Under World Object) | bool | |
localPosition (Local Position) | double3 | |
localPositionX (Local Position X) | doubleLinear | |
localPositionY (Local Position Y) | doubleLinear | |
localPositionZ (Local Position Z) | doubleLinear | |
worldPosition (World Position[0]) | double3 | |
worldPosition.worldPositionX (World Position X) | doubleLinear | |
worldPosition.worldPositionY (World Position Y) | doubleLinear | |
worldPosition.worldPositionZ (World Position Z) | doubleLinear | |
localScale (Local Scale) | double3 | |
localScaleX (Local Scale X) | doubleLinear | |
localScaleY (Local Scale Y) | doubleLinear | |
localScaleZ (Local Scale Z) | doubleLinear | |
color (Color) | float3 | |
colorR (Color R) | float | |
colorG (Color G) | float | |
colorB (Color B) | float | |
intensity (Intensity) | float | |
pointCamera (Point Camera) | float3 | |
pointCameraX (Point Camera X) | float | |
pointCameraY (Point Camera Y) | float | |
pointCameraZ (Point Camera Z) | float | |
normalCamera (Normal Camera) | float3 | |
normalCameraX (Normal Camera X) | float | |
normalCameraY (Normal Camera Y) | float | |
normalCameraZ (Normal Camera Z) | float | |
update (Update) | bool | |
outColor (Out Color) | float3 | |
outColorR (Out Color R) | float | |
outColorG (Out Color G) | float | |
outColorB (Out Color B) | float | |
outTransparency (Out Transparency) | float3 | |
outTransparencyR (Out Transparency R) | float | |
outTransparencyG (Out Transparency G) | float | |
outTransparencyB (Out Transparency B) | float | |
lightData (Light Data) | TdataCompound | |
lightDirection (Light Direction) | float3 | |
lightDirectionX (Light Direction X) | float | |
lightDirectionY (Light Direction Y) | float | |
lightDirectionZ (Light Direction Z) | float | |
lightIntensity (Light Intensity) | float3 | |
lightIntensityR (Light Intensity R) | float | |
lightIntensityG (Light Intensity G) | float | |
lightIntensityB (Light Intensity B) | float | |
lightAmbient (Light Ambient) | bool | |
lightDiffuse (Light Diffuse) | bool | |
lightSpecular (Light Specular) | bool | |
lightShadowFraction (Light Shadow Fraction) | float | |
preShadowIntensity (Pre Shadow Intensity) | float | |
lightBlindData (Light Blind Data) | addr | |
dropoff (Dropoff) | double | |
decayRate (Decay Rate) | short | |
useRayTraceShadows (Use Ray Trace Shadows) | bool | |
dmapResolution (Dmap Resolution) | short | |
shadowColor (Shadow Color) | float3 | |
shadowColorR (Shadow Color R) | float | |
shadowColorG (Shadow Color G) | float | |
shadowColorB (Shadow Color B) | float | |
aiUserOptions (Ai User Options) | string | |
aiCastShadows (Ai Cast Shadows) | bool | |
aiShadowDensity (Ai Shadow Density) | float | |
exposure (exposure) | float | |
aiSamples (Ai Samples) | long | |
aiNormalize (Ai Normalize) | bool | |
aiFilters (Ai Filters) | message | |
aiDiffuse (Ai Diffuse) | float | |
aiSpecular (Ai Specular) | float | |
aiSss (Ai Sss) | float | |
aiIndirect (Ai Indirect) | float | |
aiVolume (Ai Volume) | float | |
aiMaxBounces (Ai Max Bounces) | long | |
aiVolumeSamples (Ai Volume Samples) | long | |
aiAov (Ai Aov) | string | |
aiUseColorTemperature (Ai Use Color Temperature) | bool | |
aiColorTemperature (Ai Color Temperature) | float | |
aiShadowColor (Ai Shadow Color) | float3 | |
aiShadowColorR (Ai Shadow Color R) | float | |
aiShadowColorG (Ai Shadow Color G) | float | |
aiShadowColorB (Ai Shadow Color B) | float | |
aiResolution (Ai Resolution) | long | |
aiSpread (Ai Spread) | float | |
aiRoundness (Ai Roundness) | float | |
aiSoftEdge (Ai Soft Edge) | float | |
aiCastVolumetricShadows (Ai Cast Volumetric Shadows) | bool | |
aiTranslator (Ai Translator) | string | |
attributeAliasList (Attribute Alias List) | attributeAlias |
aiPhotometricLight
Name | Format | Comments |
---|---|---|
frozen (Frozen) | bool | |
isHistoricallyInteresting (Is Historically Interesting) | byte | |
nodeState (Node State) | enum | |
binMembership (Bin Membership) | string | |
hyperLayout (Hyper Layout) | message | |
isCollapsed (Is Collapsed) | bool | |
blackBox (Black Box) | bool | |
borderConnections (Border Connections) | message | |
isHierarchicalConnection (Is Hierarchical Connection) | TdataCompound | |
publishedNodeInfo (Published Node Info) | TdataCompound | |
rmbCommand (Rmb Command) | string | |
templateName (Template Name) | string | |
templatePath (Template Path) | string | |
viewName (View Name) | string | |
iconName (Icon Name) | string | |
viewMode (View Mode) | enum | |
templateVersion (Template Version) | long | |
uiTreatment (Ui Treatment) | enum | |
customTreatment (Custom Treatment) | string | |
creator (Creator) | string | |
creationDate (Creation Date) | string | |
containerType (Container Type) | string | |
boundingBox (Bounding Box) | TdataCompound | |
boundingBoxMin (Bounding Box Min) | double3 | |
boundingBoxMinX (Bounding Box Min X) | doubleLinear | |
boundingBoxMinY (Bounding Box Min Y) | doubleLinear | |
boundingBoxMinZ (Bounding Box Min Z) | doubleLinear | |
boundingBoxMax (Bounding Box Max) | double3 | |
boundingBoxMaxX (Bounding Box Max X) | doubleLinear | |
boundingBoxMaxY (Bounding Box Max Y) | doubleLinear | |
boundingBoxMaxZ (Bounding Box Max Z) | doubleLinear | |
boundingBoxSize (Bounding Box Size) | double3 | |
boundingBoxSizeX (Bounding Box Size X) | doubleLinear | |
boundingBoxSizeY (Bounding Box Size Y) | doubleLinear | |
boundingBoxSizeZ (Bounding Box Size Z) | doubleLinear | |
center (Center) | double3 | |
boundingBoxCenterX (Bounding Box Center X) | doubleLinear | |
boundingBoxCenterY (Bounding Box Center Y) | doubleLinear | |
boundingBoxCenterZ (Bounding Box Center Z) | doubleLinear | |
matrix (Matrix) | matrix | |
inverseMatrix (Inverse Matrix) | matrix | |
worldMatrix (World Matrix[0]) | matrix | |
worldInverseMatrix (World Inverse Matrix[0]) | matrix | |
parentMatrix (Parent Matrix[0]) | matrix | |
parentInverseMatrix (Parent Inverse Matrix[0]) | matrix | |
visibility (Visibility) | bool | |
intermediateObject (Intermediate Object) | bool | |
template (Template) | bool | |
ghosting (Ghosting) | bool | |
instObjGroups (Inst Obj Groups[0]) | TdataCompound | |
instObjGroups.objectGroups (Object Groups) | TdataCompound | |
objectColorRGB (Object Color RGB) | float3 | |
objectColorR (Object Color R) | float | |
objectColorG (Object Color G) | float | |
objectColorB (Object Color B) | float | |
wireColorRGB (Wire Color RGB) | float3 | |
wireColorR (Wire Color R) | float | |
wireColorG (Wire Color G) | float | |
wireColorB (Wire Color B) | float | |
useObjectColor (Use Object Color) | enum | |
objectColor (Object Color) | short | |
drawOverride (Draw Override) | TdataCompound | |
overrideDisplayType (Override Display Type) | enum | |
overrideLevelOfDetail (Override Level Of Detail) | enum | |
overrideShading (Override Shading) | bool | |
overrideTexturing (Override Texturing) | bool | |
overridePlayback (Override Playback) | bool | |
overrideEnabled (Override Enabled) | bool | |
overrideVisibility (Override Visibility) | bool | |
hideOnPlayback (Hide On Playback) | bool | |
overrideRGBColors (Override RGBColors) | bool | |
overrideColor (Override Color) | byte | |
overrideColorRGB (Override Color RGB) | float3 | |
overrideColorR (Override Color R) | float | |
overrideColorG (Override Color G) | float | |
overrideColorB (Override Color B) | float | |
lodVisibility (Lod Visibility) | bool | |
selectionChildHighlighting (Selection Child Highlighting) | bool | |
renderInfo (Render Info) | TdataCompound | |
identification (Identification) | short | |
layerRenderable (Layer Renderable) | bool | |
layerOverrideColor (Layer Override Color) | byte | |
renderLayerInfo (Render Layer Info) | TdataCompound | |
ghostingControl (Ghosting Control) | enum | |
ghostCustomSteps (Ghost Custom Steps) | TdataCompound | |
ghostPreSteps (Ghost Pre Steps) | long | |
ghostPostSteps (Ghost Post Steps) | long | |
ghostStepSize (Ghost Step Size) | long | |
ghostFrames (Ghost Frames) | ||
ghostColorPreA (Ghost Color Pre A) | float | |
ghostColorPre (Ghost Color Pre) | float3 | |
ghostColorPreR (Ghost Color Pre R) | float | |
ghostColorPreG (Ghost Color Pre G) | float | |
ghostColorPreB (Ghost Color Pre B) | float | |
ghostColorPostA (Ghost Color Post A) | float | |
ghostColorPost (Ghost Color Post) | float3 | |
ghostColorPostR (Ghost Color Post R) | float | |
ghostColorPostG (Ghost Color Post G) | float | |
ghostColorPostB (Ghost Color Post B) | float | |
ghostRangeStart (Ghost Range Start) | time | |
ghostRangeEnd (Ghost Range End) | time | |
ghostDriver (Ghost Driver) | message | |
hiddenInOutliner (Hidden In Outliner) | bool | |
useOutlinerColor (Use Outliner Color) | bool | |
outlinerColor (Outliner Color) | float3 | |
outlinerColorR (Outliner Color R) | float | |
outlinerColorG (Outliner Color G) | float | |
outlinerColorB (Outliner Color B) | float | |
renderType (Render Type) | short | |
renderVolume (Render Volume) | bool | |
visibleFraction (Visible Fraction) | float | |
hardwareFogMultiplier (Hardware Fog Multiplier) | float | |
motionBlur (Motion Blur) | bool | |
visibleInReflections (Visible In Reflections) | bool | |
visibleInRefractions (Visible In Refractions) | bool | |
castsShadows (Casts Shadows) | bool | |
receiveShadows (Receive Shadows) | bool | |
asBackground (As Background) | bool | |
maxVisibilitySamplesOverride (Max Visibility Samples Override) | bool | |
maxVisibilitySamples (Max Visibility Samples) | long | |
geometryAntialiasingOverride (Geometry Antialiasing Override) | bool | |
antialiasingLevel (Antialiasing Level) | long | |
shadingSamplesOverride (Shading Samples Override) | bool | |
shadingSamples (Shading Samples) | long | |
maxShadingSamples (Max Shading Samples) | long | |
volumeSamplesOverride (Volume Samples Override) | bool | |
volumeSamples (Volume Samples) | long | |
depthJitter (Depth Jitter) | bool | |
ignoreSelfShadowing (Ignore Self Shadowing) | bool | |
primaryVisibility (Primary Visibility) | bool | |
referenceObject (Reference Object) | message | |
compInstObjGroups (Comp Inst Obj Groups[0]) | TdataCompound | |
compInstObjGroups.compObjectGroups (Comp Object Groups) | TdataCompound | |
pickTexture (Pick Texture) | message | |
underWorldObject (Under World Object) | bool | |
localPosition (Local Position) | double3 | |
localPositionX (Local Position X) | doubleLinear | |
localPositionY (Local Position Y) | doubleLinear | |
localPositionZ (Local Position Z) | doubleLinear | |
worldPosition (World Position[0]) | double3 | |
worldPosition.worldPositionX (World Position X) | doubleLinear | |
worldPosition.worldPositionY (World Position Y) | doubleLinear | |
worldPosition.worldPositionZ (World Position Z) | doubleLinear | |
localScale (Local Scale) | double3 | |
localScaleX (Local Scale X) | doubleLinear | |
localScaleY (Local Scale Y) | doubleLinear | |
localScaleZ (Local Scale Z) | doubleLinear | |
color (Color) | float3 | |
colorR (Color R) | float | |
colorG (Color G) | float | |
colorB (Color B) | float | |
intensity (Intensity) | float | |
pointCamera (Point Camera) | float3 | |
pointCameraX (Point Camera X) | float | |
pointCameraY (Point Camera Y) | float | |
pointCameraZ (Point Camera Z) | float | |
normalCamera (Normal Camera) | float3 | |
normalCameraX (Normal Camera X) | float | |
normalCameraY (Normal Camera Y) | float | |
normalCameraZ (Normal Camera Z) | float | |
outColor (Out Color) | float3 | |
outColorR (Out Color R) | float | |
outColorG (Out Color G) | float | |
outColorB (Out Color B) | float | |
outTransparency (Out Transparency) | float3 | |
outTransparencyR (Out Transparency R) | float | |
outTransparencyG (Out Transparency G) | float | |
outTransparencyB (Out Transparency B) | float | |
lightData (Light Data) | TdataCompound | |
lightDirection (Light Direction) | float3 | |
lightDirectionX (Light Direction X) | float | |
lightDirectionY (Light Direction Y) | float | |
lightDirectionZ (Light Direction Z) | float | |
lightIntensity (Light Intensity) | float3 | |
lightIntensityR (Light Intensity R) | float | |
lightIntensityG (Light Intensity G) | float | |
lightIntensityB (Light Intensity B) | float | |
lightAmbient (Light Ambient) | bool | |
lightDiffuse (Light Diffuse) | bool | |
lightSpecular (Light Specular) | bool | |
lightShadowFraction (Light Shadow Fraction) | float | |
preShadowIntensity (Pre Shadow Intensity) | float | |
lightBlindData (Light Blind Data) | addr | |
coneAngle (Cone Angle) | double | |
penumbraAngle (Penumbra Angle) | double | |
dropoff (Dropoff) | double | |
decayRate (Decay Rate) | short | |
useRayTraceShadows (Use Ray Trace Shadows) | bool | |
dmapResolution (Dmap Resolution) | short | |
shadowColor (Shadow Color) | float3 | |
shadowColorR (Shadow Color R) | float | |
shadowColorG (Shadow Color G) | float | |
shadowColorB (Shadow Color B) | float | |
aiUserOptions (Ai User Options) | string | |
aiCastShadows (Ai Cast Shadows) | bool | |
aiShadowDensity (Ai Shadow Density) | float | |
exposure (exposure) | float | |
aiSamples (Ai Samples) | long | |
aiNormalize (Ai Normalize) | bool | |
aiFilters (Ai Filters) | message | |
aiDiffuse (Ai Diffuse) | float | |
aiSpecular (Ai Specular) | float | |
aiSss (Ai Sss) | float | |
aiIndirect (Ai Indirect) | float | |
aiVolume (Ai Volume) | float | |
aiMaxBounces (Ai Max Bounces) | long | |
aiVolumeSamples (Ai Volume Samples) | long | |
aiAov (Ai Aov) | string | |
aiUseColorTemperature (Ai Use Color Temperature) | bool | |
aiColorTemperature (Ai Color Temperature) | float | |
aiRadius (Ai Radius) | float | |
aiCastVolumetricShadows (Ai Cast Volumetric Shadows) | bool | |
aiShadowColor (Ai Shadow Color) | float3 | |
aiShadowColorR (Ai Shadow Color R) | float | |
aiShadowColorG (Ai Shadow Color G) | float | |
aiShadowColorB (Ai Shadow Color B) | float | |
aiFilename (Ai Filename) | string | |
attributeAliasList (Attribute Alias List) | attributeAlias |