frozen (Frozen) | bool | |
isHistoricallyInteresting (Is Historically Interesting) | byte | |
nodeState (Node State) | enum | |
macCodec (Mac Codec) | long | |
macDepth (Mac Depth) | long | |
macQual (Mac Qual) | long | |
comFrrt (Com Frrt) | long | |
renderAll (Render All) | bool | |
ignoreFilmGate (Ignore Film Gate) | bool | |
quality (Quality) | message | |
resolution (Resolution) | message | |
clipFinalShadedColor (Clip Final Shaded Color) | bool | |
enableDepthMaps (Enable Depth Maps) | bool | |
enableDefaultLight (Enable Default Light) | bool | |
currentRenderer (Current Renderer) | string | |
enableStrokeRender (Enable Stroke Render) | bool | |
onlyRenderStrokes (Only Render Strokes) | bool | |
strokesDepthFile (Strokes Depth File) | string | |
imageFormat (Image Format) | enum | |
imfPluginKey (Imf Plugin Key) | string | |
gammaCorrection (Gamma Correction) | float | |
exrCompression (Exr Compression) | enum | |
exrPixelType (Exr Pixel Type) | enum | |
topRegion (Top Region) | long | |
leftRegion (Left Region) | long | |
bottomRegion (Bottom Region) | long | |
rightRegion (Right Region) | long | |
useRenderRegion (Use Render Region) | bool | |
animation (Animation) | bool | |
animationRange (Animation Range) | enum | |
startFrame (Start Frame) | time | |
endFrame (End Frame) | time | |
byFrame (By Frame) | time | |
byFrameStep (By Frame Step) | float | |
skipExistingFrames (Skip Existing Frames) | bool | |
modifyExtension (Modify Extension) | bool | |
startExtension (Start Extension) | float | |
byExtension (By Extension) | float | |
extensionPadding (Extension Padding) | long | |
fieldExtControl (Field Ext Control) | enum | |
outFormatControl (Out Format Control) | enum | |
oddFieldExt (Odd Field Ext) | string | |
evenFieldExt (Even Field Ext) | string | |
outFormatExt (Out Format Ext) | string | |
useMayaFileName (Use Maya File Name) | bool | |
useFrameExt (Use Frame Ext) | bool | |
putFrameBeforeExt (Put Frame Before Ext) | bool | |
periodInExt (Period In Ext) | enum | |
imageFilePrefix (Image File Prefix) | string | |
renderVersion (Render Version) | string | |
bufferName (Buffer Name) | string | |
multiCamNamingMode (Multi Cam Naming Mode) | enum | |
composite (Composite) | bool | |
compositeThreshold (Composite Threshold) | float | |
shadowsObeyLightLinking (Shadows Obey Light Linking) | bool | |
shadowsObeyShadowLinking (Shadows Obey Shadow Linking) | bool | |
recursionDepth (Recursion Depth) | long | |
leafPrimitives (Leaf Primitives) | long | |
subdivisionPower (Subdivision Power) | float | |
subdivisionHashSize (Subdivision Hash Size) | long | |
logRenderPerformance (Log Render Performance) | bool | |
geometryVector (Geometry Vector) | long | |
shadingVector (Shading Vector) | long | |
maximumMemory (Maximum Memory) | long | |
numCpusToUse (Num Cpus To Use) | long | |
interruptFrequency (Interrupt Frequency) | long | |
shadowPass (Shadow Pass) | bool | |
iprShadowPass (Ipr Shadow Pass) | bool | |
useFileCache (Use File Cache) | bool | |
optimizeInstances (Optimize Instances) | bool | |
reuseTessellations (Reuse Tessellations) | bool | |
matteOpacityUsesTransparency (Matte Opacity Uses Transparency) | bool | |
motionBlur (Motion Blur) | bool | |
motionBlurByFrame (Motion Blur By Frame) | float | |
motionBlurUseShutter (Motion Blur Use Shutter) | bool | |
motionBlurShutterOpen (Motion Blur Shutter Open) | float | |
motionBlurShutterClose (Motion Blur Shutter Close) | float | |
fogGeometry (Fog Geometry) | message | |
applyFogInPost (Apply Fog In Post) | bool | |
postFogBlur (Post Fog Blur) | long | |
preMel (Pre Mel) | string | |
postMel (Post Mel) | string | |
preRenderLayerMel (Pre Render Layer Mel) | string | |
postRenderLayerMel (Post Render Layer Mel) | string | |
preRenderMel (Pre Render Mel) | string | |
postRenderMel (Post Render Mel) | string | |
preFurRenderMel (Pre Fur Render Mel) | string | |
postFurRenderMel (Post Fur Render Mel) | string | |
createIprFile (Create Ipr File) | bool | |
blurLength (Blur Length) | float | |
blurSharpness (Blur Sharpness) | float | |
smoothValue (Smooth Value) | long | |
useBlur2DMemoryCap (Use Blur 2DMemory Cap) | bool | |
blur2DMemoryCap (Blur 2DMemory Cap) | float | |
motionBlurType (Motion Blur Type) | enum | |
useDisplacementBoundingBox (Use Displacement Bounding Box) | bool | |
smoothColor (Smooth Color) | bool | |
keepMotionVector (Keep Motion Vector) | bool | |
iprRenderShading (Ipr Render Shading) | bool | |
iprRenderShadowMaps (Ipr Render Shadow Maps) | bool | |
iprRenderMotionBlur (Ipr Render Motion Blur) | bool | |
rendercallback (Rendercallback) | message | |
renderLayerEnable (Render Layer Enable) | bool | |
forceTileSize (Force Tile Size) | bool | |
tileWidth (Tile Width) | short | |
tileHeight (Tile Height) | short | |
jitterFinalColor (Jitter Final Color) | bool | |
raysSeeBackground (Rays See Background) | bool | |
oversamplePaintEffects (Oversample Paint Effects) | bool | |
oversamplePfxPostFilter (Oversample Pfx Post Filter) | bool | |
colorProfileEnabled (Color Profile Enabled) | bool | |
renderingColorProfile (Rendering Color Profile) | long | |
inputColorProfile (Input Color Profile) | long | |
outputColorProfile (Output Color Profile) | long | |
hyperShadeBinList (Hyper Shade Bin List) | string | |
swatchCamera (Swatch Camera) | message | |
renderedOutput (Rendered Output) | enum | |
defaultTraversalSet (Default Traversal Set) | string | |